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Updated README.
author
Christian Heller
<c.heller@plomlompom.de>
Tue, 2 Jul 2013 03:24:07 +0000
(
05:24
+0200)
committer
Christian Heller
<c.heller@plomlompom.de>
Tue, 2 Jul 2013 03:24:07 +0000
(
05:24
+0200)
README
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diff --git
a/README
b/README
index 4148be65e9b3098397594e6394f5ebea8914faa4..39fb9222ee87f59262329d1b53e7635abd9b9307 100644
(file)
--- a/
README
+++ b/
README
@@
-3,11
+3,12
@@
plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much interesting, apart from managing some ncurses windows in a bizarre
plomlompom tries to build his own roguelike. Currently, it doesn't do
much interesting, apart from managing some ncurses windows in a bizarre
-fashion. You can move around a player and meet
nine enemies; they will
-occasionally hit you (and each other) on contact, but without
+fashion. You can move around a player and meet
a random number enemies;
+
they will
occasionally hit you (and each other) on contact, but without
consequences (no hitpoints implemented yet). The map gets generated
consequences (no hitpoints implemented yet). The map gets generated
-randomly. There is only one save file (named "savefile"), and it gets
-overwritten each new turn. To start over with a new world, delete it.
+randomly, too. There is only one save file (named "savefile"), and it
+gets overwritten each new turn. To start over with a new world, delete
+it.
Install/run
-----------
Install/run
-----------