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Updated README to reflect last hours' changes.
author
Christian Heller
<c.heller@plomlompom.de>
Wed, 29 May 2013 03:33:55 +0000
(
05:33
+0200)
committer
Christian Heller
<c.heller@plomlompom.de>
Wed, 29 May 2013 03:33:55 +0000
(
05:33
+0200)
README
patch
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diff --git
a/README
b/README
index 788089759ca199ca1461441dab62a35ff62aaed4..224b7b87c1b25b018f07e45f2b9664179bfb9c74 100644
(file)
--- a/
README
+++ b/
README
@@
-4,8
+4,9
@@
plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much, apart from managing some example ncurses windows in a bizarre
fashion. You can move around a player and meet an enemy, but they don't
plomlompom tries to build his own roguelike. Currently, it doesn't do
much, apart from managing some example ncurses windows in a bizarre
fashion. You can move around a player and meet an enemy, but they don't
-really fight. A map gets generated randomly; it's seed can be saved and
-later reloaded.
+really fight. The map gets generated randomly. There is only one save
+file (named "savefile"), and it gets overwritten each new turn. To start
+over with a new world, delete it.
Install/run
-----------
Install/run
-----------
@@
-17,8
+18,6
@@
cd plomrogue
make
./roguelike
make
./roguelike
-Use option -l to load an existing map seed.
-
Default keybindings
-------------------
Default keybindings
-------------------
@@
-39,8
+38,6
@@
_ shrink window horizontally
+ grow window vertically
- shrink window vertically
+ grow window vertically
- shrink window vertically
-s save seed of map
-
w scroll map up
x scroll map down
a scroll map left
w scroll map up
x scroll map down
a scroll map left