From: Christian Heller Date: Wed, 30 Jul 2014 03:27:46 +0000 (+0200) Subject: Server: Slightly simplify command parsing. X-Git-Tag: tce~684 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/condition_descriptions?a=commitdiff_plain;h=522ee38603c822f7ac6b7847b1c2b0160c49f481;p=plomrogue Server: Slightly simplify command parsing. --- diff --git a/src/common/parse_file.h b/src/common/parse_file.h index 7d7cfbd..deed17b 100644 --- a/src/common/parse_file.h +++ b/src/common/parse_file.h @@ -24,7 +24,7 @@ extern void err_line_zero(); */ extern uint8_t err_line(uint8_t test, char * msg); -/* Return next token from "line" or NULL if none is found. Tokens either a) +/* Return next token from "line", or NULL if none is found. Tokens either a) * start at the first non-whitespace character and end before the next * whitespace character after that; or b) if the first non-whitespace character * is a single quote followed by at least one other single quote some time later diff --git a/src/server/run.c b/src/server/run.c index d9683d3..6cbbd58 100644 --- a/src/server/run.c +++ b/src/server/run.c @@ -33,19 +33,14 @@ static uint8_t set_char_by_string_comparison(char * string, char * comparand, /* Return 1 on world.exists, else 0 and err_line() appropriate error message. */ static uint8_t player_commands_allowed(); -/* Parse player command "tok0" with no argument to player action, comment on - * invalidity of non-zero "tok1" (but do not abort in that case). - */ -static uint8_t parse_player_command_0arg(char * tok0, char * tok1); +/* Parse player command "tok0" with no argument to player action. */ +static uint8_t parse_player_command_0arg(char * tok0); /* Parse player command "tok0" with one argument "tok1" to player action. */ static uint8_t parse_player_command_1arg(char * tok0, char * tok1); -/* Parse/apply command "tok0" with argument "tok1" and test the line for further - * tokens, commenting on their invalidity (but don't abort on finding them). - */ -static uint8_t parse_command_1arg(char * tok0, char * tok1); - +/* Parse/apply command "tok0". */ +static uint8_t parse_command(char * tok0); /* Compares first line of server out file to world.server_test, aborts if they * don't match, but not before unsetting the flags deleting files in the server @@ -87,7 +82,7 @@ static uint8_t player_commands_allowed() -static uint8_t parse_player_command_0arg(char * tok0, char * tok1) +static uint8_t parse_player_command_0arg(char * tok0) { struct Thing * player = get_player(); if (!strcmp(tok0, s[S_CMD_WAIT]) || !strcmp(tok0, s[S_CMD_PICKUP])) @@ -97,7 +92,6 @@ static uint8_t parse_player_command_0arg(char * tok0, char * tok1) player->command = get_thing_action_id_by_name(tok0); player->arg = 0; turn_over(); - err_line (NULL != tok1, "No arguments expected, ignoring them."); } return 1; } @@ -141,18 +135,22 @@ static uint8_t parse_player_command_1arg(char * tok0, char * tok1) -static uint8_t parse_command_1arg(char * tok0, char * tok1) +static uint8_t parse_command(char * tok0) { - char * tok2 = token_from_line(NULL); - if ( parse_player_command_1arg(tok0, tok1) - || parse_god_command_1arg(tok0, tok1)); + if (parse_player_command_0arg(tok0)) + { + return 1; + } else { - return 0; + char * tok1 = token_from_line(NULL); + if (tok1 && ( parse_player_command_1arg(tok0, tok1) + || parse_god_command_1arg(tok0, tok1))) + { + return 1; + } } - char * err = "But one argument expected, ignoring further arguments."; - err_line (NULL != tok2, err); - return 1; + return 0; } @@ -250,9 +248,8 @@ extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose) char * tok0 = token_from_line(msg_copy); if (NULL != tok0) { - char * tok1 = token_from_line(NULL); - if ( parse_player_command_0arg(tok0, tok1) - || (tok1 && parse_command_1arg(tok0, tok1))) + + if (parse_command(tok0)) { if (world.exists) { @@ -263,6 +260,8 @@ extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose) save_world(); record_msg(msg); } + char * tokplus = token_from_line(NULL); + err_line(NULL != tokplus, "Too many arguments, ignoring overflow."); free(msg_copy); return; }