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Server/py: Remove superfluous dummy comments.
[plomrogue] / src / server / hardcoded_strings.c
1 /* hardcoded_strings.c *
2  *
3  * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4  * or any later version. For details on its copyright, license, and warranties,
5  * see the file NOTICE in the root directory of the PlomRogue source package.
6  */
7
8 #include "hardcoded_strings.h"
9
10
11
12 char * s[44];
13
14
15
16 extern void init_strings()
17 {
18     s[S_PATH_CONFIG] = "confserver/world";
19     s[S_PATH_WORLDSTATE] = "server/worldstate";
20     s[S_PATH_OUT] = "server/out";
21     s[S_PATH_IN] = "server/in";
22     s[S_PATH_RECORD] = "record";
23     s[S_PATH_SAVE] = "savefile";
24     s[S_FCN_SPRINTF] = "sprintf";
25     s[S_CMD_TA_ID] = "TA_ID";
26     s[S_CMD_TA_EFFORT] = "TA_EFFORT";
27     s[S_CMD_TA_NAME] = "TA_NAME";
28     s[S_CMD_TT_ID] = "TT_ID";
29     s[S_CMD_TT_CONSUM] = "TT_CONSUMABLE";
30     s[S_CMD_TT_STARTN] = "TT_START_NUMBER";
31     s[S_CMD_TT_HP] = "TT_LIFEPOINTS";
32     s[S_CMD_TT_SYMB] = "TT_SYMBOL";
33     s[S_CMD_TT_NAME] = "TT_NAME";
34     s[S_CMD_TT_CORPS] = "TT_CORPSE_ID";
35     s[S_CMD_TT_PROL] = "TT_PROLIFERATE";
36     s[S_CMD_T_ID] = "T_ID";
37     s[S_CMD_T_TYPE] = "T_TYPE";
38     s[S_CMD_T_POSY] = "T_POSY";
39     s[S_CMD_T_POSX] = "T_POSX";
40     s[S_CMD_T_COMMAND] =  "T_COMMAND";
41     s[S_CMD_T_ARGUMENT] = "T_ARGUMENT";
42     s[S_CMD_T_PROGRESS] = "T_PROGRESS";
43     s[S_CMD_T_HP] = "T_LIFEPOINTS";
44     s[S_CMD_T_SATIATION] = "T_SATIATION";
45     s[S_CMD_T_CARRIES] = "T_CARRIES";
46     s[S_CMD_T_MEMMAP] = "T_MEMMAP";
47     s[S_CMD_T_MEMDEPTHMAP] = "T_MEMDEPTHMAP";
48     s[S_CMD_T_MEMTHING] = "T_MEMTHING";
49     s[S_CMD_AI] = "ai";
50     s[S_CMD_WAIT] = "wait";
51     s[S_CMD_MOVE] = "move";
52     s[S_CMD_PICKUP] = "pick_up";
53     s[S_CMD_DROP] = "drop";
54     s[S_CMD_USE] = "use";
55     s[S_CMD_MAKE_WORLD] = "MAKE_WORLD";
56     s[S_CMD_WORLD_ACTIVE] = "WORLD_ACTIVE";
57     s[S_CMD_SEED_MAP] = "SEED_MAP";
58     s[S_CMD_SEED_RAND] = "SEED_RANDOMNESS";
59     s[S_CMD_TURN] = "TURN";
60     s[S_CMD_MAPLENGTH] = "MAP_LENGTH";
61     s[S_CMD_PLAYTYPE] = "PLAYER_TYPE";
62 }