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Server: Use nanosleep() instead of POSIX-obsolete usleep() in io.c.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 17d136419b53d61ce5a03d2f5d6a540bc328c3b3..640bbf9bf41c62d240ea6988dd9bb50a01cbe445 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-15,13
+15,9
@@
SERVER:
- is it actually useful to define map object action ids in the config file?
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
-
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
-- why does an MapObjAct id of 0 fail?
-
CLIENT:
- enable toggling of window borders
CLIENT:
- enable toggling of window borders