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For large logs, only once (pre-)alloc winmap memory.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index c9645c9081c9eb310f903d0084737109441aad9a..9548c13d266664be30ee952f8ea4633630ae69ae 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,22
+1,28
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-
IN GENERAL
:
+
BOTH SERVER/CLIENT
:
- expand use of hardcoded_strings module(s)
- expand use of hardcoded_strings module(s)
-SERVER:
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
--
handle case of actors hitting the map edge
+-
quote escaping in token_from_line()
-BOTH SERVER/CLIENT:
+- do something about common crashes caused by server/client miscommunication
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+SERVER:
+
+- fix hardcoded MAGIC MEAT eating message in thing_actions.c
+
+- grow amount of possible things from UINT8_MAX to UINT16_MAX
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
+- only send "ITEM_HERE" query to server when the dependent window is open
+
BUILD PROCESS:
- erlehmann's redo scripts are not OSX-compliant, see:
BUILD PROCESS:
- erlehmann's redo scripts are not OSX-compliant, see: