- self.log_msg(" %s - write following ASCII character" % self.keys['switch_to_edit']);
- self.log_msg(" %s - flatten surroundings" % self.keys['flatten']);
+ if 'WRITE' in self.game.tasks:
+ self.log_msg(" %s - write following ASCII character" % self.keys['switch_to_edit']);
+ if 'FLATTEN_SURROUNDINGS' in self.game.tasks:
+ self.log_msg(" %s - flatten surroundings" % self.keys['flatten']);