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Server: Force FOV on every actor, but update it on movement only.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 414e1550a715709090833998aba408abd5cd8842..bb54d85113c81676b86669f970b516a1ede5146c 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-13,6
+13,8
@@
BOTH SERVER/CLIENT:
SERVER:
+- optimize too-slow AI / FOV algorithms
+
- is it actually useful to define map object action ids in the config file?
- for game continuation, replace re-playing of whole record files with loading