- be more strict and humble when allocating memory from the stack
+- maps are always as wide as high, so only use one of the two values
+
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
+- optimize too-slow AI / FOV algorithms
- is it actually useful to define map object action ids in the config file?
- make log scrollable
-- handle systems without SIGWINCH
+- repair single window interface config files (fix double use of keycode 100)