+#!/usr/bin/python3
+
+# This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+# or any later version. For details on its copyright, license, and warranties,
+# see the file NOTICE in the root directory of the PlomRogue source package.
+
+
import argparse
import errno
import os
"""Prepare ctypes library at ./libplomrogue.so"""
libpath = ("./libplomrogue.so")
if not os.access(libpath, os.F_OK):
- raise SystemExit("No library " + libpath + ", run ./compile.sh first?")
+ raise SystemExit("No library " + libpath +
+ ", run ./compile-server.sh first?")
libpr = ctypes.cdll.LoadLibrary(libpath)
- libpr.seed_rrand.argtypes = [ctypes.c_uint8, ctypes.c_uint32]
libpr.seed_rrand.restype = ctypes.c_uint32
- libpr.rrand.argtypes = []
- libpr.rrand.restype = ctypes.c_uint16
- libpr.set_maplength.argtypes = [ctypes.c_uint16]
- libpr.mv_yx_in_dir_legal_wrap.argtypes = [ctypes.c_char, ctypes.c_uint8,
- ctypes.c_uint8]
- libpr.mv_yx_in_dir_legal_wrap.restype = ctypes.c_uint8
- libpr.result_y.restype = ctypes.c_uint8
- libpr.result_x.restype = ctypes.c_uint8
- libpr.set_maplength(world_db["MAP_LENGTH"])
- libpr.build_fov_map.argtypes = [ctypes.c_uint8, ctypes.c_uint8,
- ctypes.c_char_p, ctypes.c_char_p]
- libpr.build_fov_map.restype = ctypes.c_uint8
- libpr.init_score_map.restype = ctypes.c_uint8
- libpr.set_map_score.argtypes = [ctypes.c_uint16, ctypes.c_uint16]
- libpr.set_map_score.restype = ctypes.c_uint8
- libpr.get_map_score.argtypes = [ctypes.c_uint16]
- libpr.get_map_score.restype = ctypes.c_int32
- libpr.get_neighbor_score.argtypes = [ctypes.c_uint8]
- libpr.get_neighbor_score.restype = ctypes.c_uint16
- libpr.ready_neighbor_scores.argtpes = [ctypes.c_uint16]
- libpr.ready_neighbor_scores.restype = ctypes.c_uint8
- libpr.dijkstra_map.restype = ctypes.c_uint8
return libpr
def strong_write(file, string):
- """Apply write(string), flush(), and os.fsync() to file."""
+ """Apply write(string), then flush()."""
file.write(string)
file.flush()
- os.fsync(file)
def setup_server_io():
if os.access(path_tmp, os.F_OK):
raise SystemExit(msg)
io_db["teststring"] = str(os.getpid()) + " " + str(time.time())
+ io_db["save_wait"] = 0
+ io_db["verbose"] = False
+ io_db["record_chunk"] = ""
os.makedirs(io_db["path_server"], exist_ok=True)
io_db["file_out"] = open(io_db["path_out"], "w")
strong_write(io_db["file_out"], io_db["teststring"] + "\n")
def helper(file_key, path_key):
if file_key in io_db:
io_db[file_key].close()
- if not io_db["kicked_by_rival"] \
- and os.access(io_db[path_key], os.F_OK):
- os.remove(io_db[path_key])
- helper("file_out", "path_out")
+ if not io_db["kicked_by_rival"] \
+ and os.access(io_db[path_key], os.F_OK):
+ os.remove(io_db[path_key])
helper("file_in", "path_in")
+ helper("file_out", "path_out")
helper("file_worldstate", "path_worldstate")
if "file_record" in io_db:
io_db["file_record"].close()
a non-meta command from the commands_db merely triggers obey() on the next
command from the records file. If not, non-meta commands set
io_db["worldstate_updateable"] to world_db["WORLD_EXISTS"], and, if
- do_record is set, are recorded via record(), and save_world() is called.
- The prefix string is inserted into the server's input message between its
- beginning 'input ' & ':'. All activity is preceded by a server_test() call.
+ do_record is set, are recorded to io_db["record_chunk"], and save_world()
+ is called (and io_db["record_chunk"] written) if 15 seconds have passed
+ since the last time it was called. The prefix string is inserted into the
+ server's input message between its beginning 'input ' and ':'. All activity
+ is preceded by a server_test() call.
"""
server_test()
- print("input " + prefix + ": " + command)
+ if io_db["verbose"]:
+ print("input " + prefix + ": " + command)
try:
tokens = shlex.split(command, comments=True)
except ValueError as err:
else:
commands_db[tokens[0]][2](*tokens[1:])
if do_record:
- record(command)
- save_world()
+ io_db["record_chunk"] += command + "\n"
+ if time.time() > io_db["save_wait"] + 15:
+ atomic_write(io_db["path_record"], io_db["record_chunk"],
+ do_append=True)
+ save_world()
+ io_db["record_chunk"] = ""
+ io_db["save_wait"] = time.time()
io_db["worldstate_updateable"] = world_db["WORLD_ACTIVE"]
elif 0 != len(tokens):
print("Invalid command/argument, or bad number of tokens.")
os.rename(path_tmp, path)
-def record(command):
- """Append command string plus newline to record file. (Atomic.)"""
- # This misses some optimizations from the original record(), namely only
- # finishing the atomic write with expensive flush() and fsync() every 15
- # seconds unless explicitely forced. Implement as needed.
- atomic_write(io_db["path_record"], command + "\n", do_append=True)
-
-
def save_world():
"""Save all commands needed to reconstruct current world state."""
- # TODO: Misses same optimizations as record() from the original record().
def quote(string):
string = string.replace("\u005C", '\u005C\u005C')
parser = argparse.ArgumentParser()
parser.add_argument('-s', nargs='?', type=int, dest='replay', const=1,
action='store')
+ parser.add_argument('-l', nargs="?", const="save", dest='savefile',
+ action="store")
+ parser.add_argument('-v', dest='verbose', action='store_true')
opts, unknown = parser.parse_known_args()
return opts
t["T_MEMMAP"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
if not t["T_MEMDEPTHMAP"]:
t["T_MEMDEPTHMAP"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
- for pos in range(world_db["MAP_LENGTH"] ** 2):
- if "v" == chr(t["fovmap"][pos]):
- t["T_MEMDEPTHMAP"][pos] = ord("0")
- if " " == chr(t["T_MEMMAP"][pos]):
- t["T_MEMMAP"][pos] = world_db["MAP"][pos]
- continue
- if age_map and ord('0') <= t["T_MEMDEPTHMAP"][pos] \
- and ord('9') > t["T_MEMDEPTHMAP"][pos] \
- and not rand.next() % (2 ** (t["T_MEMDEPTHMAP"][pos] - 48)):
- t["T_MEMDEPTHMAP"][pos] += 1
+ ord_v = ord("v")
+ ord_0 = ord("0")
+ ord_9 = ord("9")
+ ord_space = ord(" ")
+ for pos in [pos for pos in range(world_db["MAP_LENGTH"] ** 2)
+ if ord_v == t["fovmap"][pos]]:
+ t["T_MEMDEPTHMAP"][pos] = ord_0
+ if ord_space == t["T_MEMMAP"][pos]:
+ t["T_MEMMAP"][pos] = world_db["MAP"][pos]
+ if age_map:
+ maptype = ctypes.c_char * len(t["T_MEMDEPTHMAP"])
+ memdepthmap = maptype.from_buffer(t["T_MEMDEPTHMAP"])
+ fovmap = maptype.from_buffer(t["fovmap"])
+ libpr.age_some_memdepthmap_on_nonfov_cells(memdepthmap, fovmap)
for mt in [mt for mt in t["T_MEMTHING"]
if "v" == chr(t["fovmap"][(mt[1] * world_db["MAP_LENGTH"])
+ mt[2]])]:
- t["T_MEMTHING"].remove(mt)
+ t["T_MEMTHING"].remove(mt)
for id in [id for id in world_db["Things"]
if not world_db["Things"][id]["carried"]]:
type = world_db["Things"][id]["T_TYPE"]
world_db["WORLD_ACTIVE"] = 0
-def integer_test(val_string, min, max):
+def integer_test(val_string, min, max=None):
"""Return val_string if possible integer >= min and <= max, else None."""
try:
val = int(val_string)
- if val < min or val > max:
+ if val < min or (max != None and val > max):
raise ValueError
return val
except ValueError:
- print("Ignoring: Please use integer >= " + str(min) + " and <= " +
- str(max) + ".")
+ msg = "Ignoring: Please use integer >= " + str(min)
+ if max != None:
+ msg += " and <= " + str(max)
+ msg += "."
+ print(msg)
return None
-def setter(category, key, min, max):
+def setter(category, key, min, max=None):
"""Build setter for world_db([category + "s"][id])[key] to >=min/<=max."""
if category is None:
def f(val_string):
"s": memory map cell with greatest-reachable degree of unexploredness
"""
+ def zero_score_map_where_char_on_memdepthmap(c):
+ maptype = ctypes.c_char * len(t["T_MEMDEPTHMAP"])
+ map = maptype.from_buffer(t["T_MEMDEPTHMAP"])
+ test = libpr.zero_score_map_where_char_on_memdepthmap(c, map)
+ if test:
+ raise RuntimeError("No score map allocated for "
+ "zero_score_map_where_char_on_memdepthmap().")
+
def set_map_score(pos, score):
test = libpr.set_map_score(pos, score)
if test:
test = libpr.init_score_map()
if test:
raise RuntimeError("Malloc error in init_score_map().")
+ ord_dot = ord(".")
+ ord_v = ord("v")
+ ord_blank = ord(" ")
for i in [i for i in range(world_db["MAP_LENGTH"] ** 2)
- if '.' == chr(t["T_MEMMAP"][i])]:
+ if ord_dot == t["T_MEMMAP"][i]]:
set_map_score(i, 65535 - 1)
if "a" == filter:
for id in world_db["Things"]:
Thing = world_db["Things"][id]
- pos = Thing["T_POSY"] * world_db["MAP_LENGTH"] + Thing["T_POSX"]
+ pos = Thing["T_POSY"] * world_db["MAP_LENGTH"] \
+ + Thing["T_POSX"]
if t != Thing and Thing["T_LIFEPOINTS"] and \
t["T_TYPE"] != Thing["T_TYPE"] and \
- 'v' == chr(t["fovmap"][pos]) and \
+ ord_v == t["fovmap"][pos] and \
t["T_LIFEPOINTS"] > \
- world_db["ThingTypes"][Thing["T_TYPE"]]["TT_LIFEPOINTS"]:
+ world_db["ThingTypes"][Thing["T_TYPE"]]["TT_LIFEPOINTS"]:
set_map_score(pos, 0)
elif t["T_TYPE"] == Thing["T_TYPE"]:
set_map_score(pos, 65535)
for id in [id for id in world_db["Things"]
if world_db["Things"][id]["T_LIFEPOINTS"]]:
Thing = world_db["Things"][id]
- pos = Thing["T_POSY"] * world_db["MAP_LENGTH"] + Thing["T_POSX"]
+ pos = Thing["T_POSY"] * world_db["MAP_LENGTH"] \
+ + Thing["T_POSX"]
if t["T_TYPE"] != Thing["T_TYPE"] and \
- 'v' == chr(t["fovmap"][pos]) and \
+ ord_v == t["fovmap"][pos] and \
t["T_LIFEPOINTS"] <= \
- world_db["ThingTypes"][Thing["T_TYPE"]]["TT_LIFEPOINTS"]:
+ world_db["ThingTypes"][Thing["T_TYPE"]]["TT_LIFEPOINTS"]:
set_map_score(pos, 0)
elif "c" == filter:
for mt in [mt for mt in t["T_MEMTHING"]
- if ' ' != chr(t["T_MEMMAP"][mt[1]
- * world_db["MAP_LENGTH"]
- + mt[2]])
+ if ord_blank != t["T_MEMMAP"][mt[1]
+ * world_db["MAP_LENGTH"]
+ + mt[2]]
if world_db["ThingTypes"][mt[0]]["TT_CONSUMABLE"]]:
set_map_score(mt[1] * world_db["MAP_LENGTH"] + mt[2], 0)
elif "s" == filter:
- for i in [i for i in range(world_db["MAP_LENGTH"] ** 2)
- if t["T_MEMDEPTHMAP"][i] == mem_depth_c[0]]:
- set_map_score(i, 0)
-
+ zero_score_map_where_char_on_memdepthmap(mem_depth_c[0])
+
def rand_target_dir(neighbors, cmp, dirs):
candidates = []
n_candidates = 0
dir_to_target = rand_target_dir(neighbors, 0, dirs)
elif 3 >= get_map_score(eye_pos):
t["T_COMMAND"] = [id for id in world_db["ThingActions"]
- if world_db["ThingActions"][id]["TA_NAME"]
+ if
+ world_db["ThingActions"][id]["TA_NAME"]
== "wait"][0]
- return 1;
+ return 1
elif dir_to_target and 3 < get_map_score(eye_pos):
dir_to_target = 0
elif "a" == filter and 10 <= get_map_score(eye_pos):
id = 0
whilebreaker = False
while world_db["Things"][0]["T_LIFEPOINTS"]:
- for id in [id for id in world_db["Things"]]: # Only what is from start!
+ for id in [id for id in world_db["Things"]]: # Only what's from start!
if not id in world_db["Things"] or \
- world_db["Things"][id]["carried"]:# Thing may have been consumed
- continue # or picked up during turn …
+ world_db["Things"][id]["carried"]: # May have been consumed or
+ continue # picked up during turn …
Thing = world_db["Things"][id]
if Thing["T_LIFEPOINTS"]:
if not Thing["T_COMMAND"]:
"""Set ID of object of category to manipulate ID unused? Create new one.
The ID is stored as id_store.id (if id_store is set). If the integer of the
- input is valid (if start_at_1, >= 0 and <= 255, else >= -32768 and <=
- 32767), but <0 or (if start_at_1) <1, calculate new ID: lowest unused ID
- >=0 or (if start_at_1) >= 1, and <= 255. None is always returned when no
- new object is created, otherwise the new object's ID.
+ input is valid (if start_at_1, >= 0, else >= -1), but <0 or (if start_at_1)
+ <1, calculate new ID: lowest unused ID >=0 or (if start_at_1) >= 1. None is
+ always returned when no new object is created, otherwise the new object's
+ ID.
"""
- min = 0 if start_at_1 else -32768
- max = 255 if start_at_1 else 32767
+ min = 0 if start_at_1 else -1
if str == type(id):
- id = integer_test(id, min, max)
+ id = integer_test(id, min)
if None != id:
if id in world_db[category]:
if id_store:
return None
else:
if (start_at_1 and 0 == id) \
- or ((not start_at_1) and (id < 0 or id > 255)):
- id = -1
+ or ((not start_at_1) and (id < 0)):
+ id = 0 if start_at_1 else -1
while 1:
id = id + 1
if id not in world_db[category]:
break
- if id > 255:
- print("Ignoring: "
- "No unused ID available to add to ID list.")
- return None
if id_store:
id_store.id = id
return id
def command_quit():
"""Abort server process."""
+ save_world()
+ atomic_write(io_db["path_record"], io_db["record_chunk"], do_append=True)
raise SystemExit("received QUIT command")
strong_write(io_db["file_out"], "THINGS_HERE START\n")
if "v" == chr(world_db["Things"][0]["fovmap"][pos]):
for id in world_db["Things"]:
- # write_thing_if_here()
if y == world_db["Things"][id]["T_POSY"] \
and x == world_db["Things"][id]["T_POSX"] \
and not world_db["Things"][id]["carried"]:
if world_db["Things"][id]["T_LIFEPOINTS"]:
build_fov_map(world_db["Things"][id])
if 0 == id:
- update_map_memory(world_db["Things"][id])
+ update_map_memory(world_db["Things"][id], False)
world_db["WORLD_ACTIVE"] = 1
@test_Thing_id
def command_tcommand(str_int):
"""Set T_COMMAND of selected Thing."""
- val = integer_test(str_int, 0, 255)
+ val = integer_test(str_int, 0)
if None != val:
if 0 == val or val in world_db["ThingActions"]:
world_db["Things"][command_tid.id]["T_COMMAND"] = val
@test_Thing_id
def command_ttype(str_int):
"""Set T_TYPE of selected Thing."""
- val = integer_test(str_int, 0, 255)
+ val = integer_test(str_int, 0)
if None != val:
if val in world_db["ThingTypes"]:
world_db["Things"][command_tid.id]["T_TYPE"] = val
The ID int(str_int) must not be of the selected Thing, and must belong to a
Thing with unset "carried" flag. Its "carried" flag will be set on owning.
"""
- val = integer_test(str_int, 0, 255)
+ val = integer_test(str_int, 0)
if None != val:
if val == command_tid.id:
print("Ignoring: Thing cannot carry itself.")
The type must fit to an existing ThingType, and the position into the map.
"""
- type = integer_test(str_t, 0, 255)
+ type = integer_test(str_t, 0)
posy = integer_test(str_y, 0, 255)
posx = integer_test(str_x, 0, 255)
if None != type and None != posy and None != posx:
@test_ThingType_id
def command_ttcorpseid(str_int):
"""Set TT_CORPSE_ID of selected ThingType."""
- val = integer_test(str_int, 0, 255)
+ val = integer_test(str_int, 0)
if None != val:
if val in world_db["ThingTypes"]:
world_db["ThingTypes"][command_ttid.id]["TT_CORPSE_ID"] = val
"SEED_MAP": (1, False, command_seedmap),
"SEED_RANDOMNESS": (1, False, command_seedrandomness),
"TURN": (1, False, setter(None, "TURN", 0, 65535)),
- "PLAYER_TYPE": (1, False, setter(None, "PLAYER_TYPE", 0, 255)),
+ "PLAYER_TYPE": (1, False, setter(None, "PLAYER_TYPE", 0)),
"MAP_LENGTH": (1, False, command_maplength),
"WORLD_ACTIVE": (1, False, command_worldactive),
"TA_ID": (1, False, command_taid),
"""File IO database."""
io_db = {
"path_save": "save",
- "path_record": "record",
+ "path_record": "record_save",
"path_worldconf": "confserver/world",
"path_server": "server/",
"path_in": "server/in",
libpr = prep_library()
rand = RandomnessIO()
opts = parse_command_line_arguments()
+ if opts.savefile:
+ io_db["path_save"] = opts.savefile
+ io_db["path_record"] = "record_" + opts.savefile
setup_server_io()
+ if opts.verbose:
+ io_db["verbose"] = True
if None != opts.replay:
replay_game()
else: