# see the file NOTICE in the root directory of the PlomRogue source package.
+def win_stomach(self):
+ winmap = []
+ curses.init_pair(80, curses.COLOR_YELLOW, curses.COLOR_RED)
+ for i in range(world_data["stomach"]):
+ winmap += [("#", curses.color_pair(80))]
+ winmap_size = [1, len(winmap)]
+ offset = [0, 0]
+ return offset, winmap_size, winmap
+
+
def win_map(self):
win_size = self.size
offset = [0, 0]
curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_YELLOW, curses.COLOR_BLACK)
+ curses.init_pair(5, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
col_unknown = curses.color_pair(1)
col_mem_obstacle = curses.color_pair(2)
col_mem = curses.color_pair(2)
- col_ground = curses.color_pair(3)
- col_stone = curses.color_pair(4)
+ col_stone = curses.color_pair(1)
+ col_dirt = curses.color_pair(4)
col_earth = curses.color_pair(3)
- col_player = curses.color_pair(1)
+ col_player = curses.color_pair(5)
for y in range(world_data["map_size"]):
for x in range(world_data["map_size"]):
pos = y * world_data["map_size"] + x
bonus = (" ", attribute)
winmap += [(char, attribute), bonus]
else:
+ bonus_char = " "
attribute = col_stone
if char == ".":
- attribute = col_ground
- if char == "#":
+ attribute = col_dirt
+ elif char == ":":
+ attribute = col_earth
+ elif char == "%":
attribute = col_earth
- elif char == "@":
+ elif char == "#":
+ attribute = col_dirt
+ elif char == "o":
attribute = col_player
- bonus = (" ", attribute)
+ bonus_char = char
+ bonus = (bonus_char, attribute)
winmap += [(char, attribute), bonus]
if y % 2 == 0:
winmap += " "
return offset, winmap_size, winmap
+from client.config.world_data import world_data
+world_data["stomach"] = 0
+from client.config.io import io
+io["worldstate_read_order"] += [["stomach", "int"]]
from client.config.windows import windows_config
from client.windows import win_log
windows_config[:] = [
{"config": [0, -34], "func": win_map, "title": "The Crawling Eater"},
- {"config": [0, 33], "func": win_log, "title": "Log"}
+ {"config": [1, 33], "func": win_stomach, "title": "stomach"},
+ {"config": [-2, 33], "func": win_log, "title": "log"}
]
from client.window_management import set_windows
set_windows()
+from client.commands import command_sender
+from client.config.commands import commands
+commands["D"] = (command_sender("drop"),)