struct KeyBinding * keybindings = world->keybindings;
int offset = 0;
if (keyswindata->max >= win->height) {
- if (keyswindata->select > win->height / 2)
+ if (keyswindata->select > win->height / 2) {
if (keyswindata->select < (keyswindata->max - (win->height / 2)))
offset = keyswindata->select - (win->height / 2);
else
- offset = keyswindata->max - win->height + 1; }
+ offset = keyswindata->max - win->height + 1; } }
int keydescwidth = 9 + 1; // max length assured by get_keyname() + \0
char * keydesc = malloc(keydescwidth);
attr_t attri;
int y, x;
char * keyname;
- for (y = 0; 0 != keybindings[offset + y].name && y < win->height; y++) {
+ for (y = 0; y <= keyswindata->max && y < win->height; y++) {
attri = 0;
if (y == keyswindata->select - offset) {
attri = A_REVERSE;
struct KeyBinding * keybindings = malloc(lines * sizeof(struct KeyBinding));
fseek(file, 0, SEEK_SET);
char * command = malloc(linemax);
- char commcount = 0;
+ int commcount = 0;
char * digits = malloc(3);
- char digicount = 0;
+ int digicount = 0;
int key, digimax;
int keycount = 0;
c = getc(file);
while (EOF != c) {
if ('\n' == c) {
- keybindings[keycount].name = calloc(commcount, sizeof(char));
+ keybindings[keycount].name = calloc(commcount + 1, sizeof(char));
memcpy(keybindings[keycount].name, command, commcount);
keybindings[keycount].key = key;
keycount++;