/* src/client/control.c */
#include "control.h"
-#include <stdint.h> /* uint8_t, uint16_t */
+#include <stdint.h> /* uint8_t, uint16_t, uint32_t, UINT32_MAX */
#include <stdio.h> /* sprintf() */
#include <string.h> /* strlen() */
+#include "../common/rexit.h" /* exit_err() */
#include "interface_conf.h" /* reload_interface_conf(), save_interface_conf() */
#include "io.h" /* send() */
#include "keybindings.h" /* get_command_to_keycode(), get_keycode_to_command(),
* mod_selected_keyb(), move_keyb_selection()
*/
-#include "map.h" /* for map_scroll(), map_center() */
+#include "map.h" /* for map_scroll(), map_center(), toggle_autofocus() */
#include "wincontrol.h" /* shift_active_win(), resize_active_win(),
* toggle_win_size_type(), toggle_window(),
* cycle_active_win(), scroll_v_screen(),
return;
}
uint8_t n_elems = 0;
- uint8_t i;
+ uint32_t i;
+ char * err = "Inventory string is too large.";
+ exit_err(UINT32_MAX <= strlen(world.player_inventory), err);
for (i = 0; '\0' != world.player_inventory[i]; i++)
{
n_elems = n_elems + ('\n' == world.player_inventory[i]);
static uint8_t try_client_commands(struct Command * command)
{
return ( try_0args(command, "map_c", map_center)
+ || try_0args(command, "to_autofocus", toggle_autofocus)
|| try_1args(command, "map_u", map_scroll, '8')
|| try_1args(command, "map_d", map_scroll, '2')
|| try_1args(command, "map_r", map_scroll, '6')