#include <string.h> /* for strlen() */
#include <ncurses.h> /* for mvwaddch() */
#include "windows.h" /* for structs Win, Frame, for draw_scroll_hint() */
-#include "misc.h" /* for center_offset() */
-#include "keybindings.h" /* for struct KeyBinding, for get_keyname() */
-#include "map_objects.h" /* for structs MapObj, Player */
+#include "misc.h" /* for center_offset(), try_malloc() */
+#include "keybindings.h" /* for struct KeyBinding, for get_name_to_keycode() */
+#include "map_objects.h" /* for structs MapObj, Player, get_map_object_def() */
#include "map.h" /* for Map struct */
#include "main.h" /* for World struct */
#include "rexit.h" /* for err_exit() */
-/* Write "text" into window "win" as far as possible. Start on row "start_y". */
+/* Write "text" into window "win" as far as possible. Start on row "start_y".
+ * Break lines at newlines.
+ */
static void draw_with_linebreaks(struct Win * win, char * text,
uint16_t start_y);
+/* Write "line" into window "win" at line "y" as far as it fits into it; apply
+ * ncurses attribute "attri" to all characters drawn; if "fill" is non-zero,
+ * fill the entire line with empty characters ("attri" also applied on these).
+ */
+static void draw_line(struct Win * win, uint16_t y, char * line, attr_t attri,
+ uint8_t fill);
+
/* Write "text" not starting from the top but from the bottom of "win". */
static void draw_text_from_bottom(struct Win * win, char * text);
static void draw_map_objects(struct World * world, struct MapObj * start,
struct Map * map, struct Win * win);
+/* Return keybinding list line via "kb_pp", iterate pointer pointed to by it. */
+static char * get_kb_line_and_iterate(struct World * world,
+ struct KeyBinding ** kb_pp);
+
+/* Draw from line "start" on config view for keybindings defined at "kb". */
+static void draw_kb_view(struct World * world, struct Win * win,
+ char * f_name, struct KeyBiData * kb, uint8_t start);
+
+/* Draw into window "win" from line "start" on a "title" followed by an empty
+ * line followed by a list of all keybindings starting at kb_p.
+ */
+static uint16_t draw_titled_keybinding_list(struct World * world,
+ struct Win * win, uint16_t start,
+ char * title,
+ struct KeyBinding * kb_p);
+
+
+
+
static void draw_with_linebreaks(struct Win * win, char * text,
+static void draw_line(struct Win * win, uint16_t y, char * line, attr_t attri,
+ uint8_t fill)
+{
+ uint16_t x = 0;
+ for (; x < win->frame.size.x && x < strlen(line); x++)
+ {
+ mvwaddch(win->frame.curses_win, y, x, line[x] | attri);
+ }
+ if (0 != fill)
+ {
+ for (; x < win->frame.size.x; x++)
+ {
+ mvwaddch(win->frame.curses_win, y, x, ' ' | attri);
+ }
+ }
+}
+
+
+
static void draw_text_from_bottom (struct Win * win, char * text)
{
/* Determine number of lines text would have in a window of win's width,
for (o = start; o != 0; o = o->next)
{
if ( o->pos.y >= map->offset.y
- && o->pos.y < map->offset.y + win->frame.size.y
+ && o->pos.y < map->offset.y + win->frame.size.y
&& o->pos.x >= map->offset.x
- && o->pos.x < map->offset.x + win->frame.size.x)
+ && o->pos.x < map->offset.x + win->frame.size.x)
{
- d = get_map_obj_def (world, o->type);
- c = d->mapchar;
+ d = get_map_object_def(world, o->type);
+ c = d->char_on_map;
mvwaddch(win->frame.curses_win,
o->pos.y - map->offset.y, o->pos.x - map->offset.x, c);
}
-extern void draw_log_win(struct Win * win)
+static char * get_kb_line_and_iterate(struct World * world,
+ struct KeyBinding ** kb_pp)
+{
+ char * f_name = "get_kb_line_and_iterate()";
+ struct KeyBinding * kb_p = * kb_pp;
+ char * keyname = get_name_to_keycode(world, kb_p->key);
+ char * cmd_dsc = get_command_longdsc(world, kb_p->name);
+ uint16_t size = 9 + 1 + strlen(cmd_dsc) + 1;
+ char * line = try_malloc(size, world, f_name);
+ sprintf(line, "%-9s %s", keyname, cmd_dsc);
+ free(keyname);
+ * kb_pp = kb_p->next;
+ return line;
+}
+
+
+
+static void draw_kb_view(struct World * world, struct Win * win,
+ char * f_name, struct KeyBiData * kb, uint8_t start)
+{
+ if (0 == kb->kbs)
+ {
+ draw_line(win, start, "(none)", 0, 0);
+ }
+ char * err_hint = trouble_msg(world, f_name, "draw_scroll_hint()");
+ uint16_t kb_max = get_n_of_keybs(kb->kbs) - 1;
+ uint16_t y, offset;
+ offset = center_offset(kb->select, kb_max, win->frame.size.y - 1 - start);
+ uint16_t y_border = win->frame.size.y + offset - 1 - start;
+ struct KeyBinding * kb_p = get_keyb_of_n(kb->kbs, offset + (offset > 0));
+ for (y = start; 0 != kb_p && y < win->frame.size.y; y++)
+ {
+ if (start == y && offset > 0)
+ {
+ uint8_t test = draw_scroll_hint(&win->frame, y, offset + 1, '^');
+ exit_err(test, world, err_hint);
+ continue;
+ }
+ else if (win->frame.size.y == y + 1 && kb_max > y_border)
+ {
+ uint16_t pos = kb_max - (offset + win->frame.size.y) + 2 + start;
+ uint8_t test = draw_scroll_hint(&win->frame, y, pos, 'v');
+ exit_err(test, world, err_hint);
+ continue;
+ }
+ attr_t attri = 0;
+ if (y - start == kb->select - offset)
+ {
+ attri = A_REVERSE;
+ if (1 == kb->edit)
+ {
+ attri = attri | A_BLINK;
+ }
+ }
+ char * kb_line = get_kb_line_and_iterate(world, &kb_p);
+ draw_line(win, y, kb_line, attri, 1);
+ free(kb_line);
+ }
+ free(err_hint);
+}
+
+
+
+static uint16_t draw_titled_keybinding_list(struct World * world,
+ struct Win * win, uint16_t start,
+ char * title,
+ struct KeyBinding * kb_p)
+{
+ uint16_t x, y;
+ uint16_t i = 0;
+ uint8_t state = 0;
+ for (y = start; y < win->frame.size.y && (0 == state || 0 != kb_p); y++)
+ {
+ if (0 == state)
+ {
+ for (x = 0; x < win->frame.size.x; x++)
+ {
+ if (i == strlen(title))
+ {
+ y++;
+ state = 1 + (0 == kb_p);
+ i = 0;
+ break;
+ }
+ mvwaddch(win->frame.curses_win, y, x, title[i]);
+ i++;
+ }
+ continue;
+ }
+ char * kb_line = get_kb_line_and_iterate(world, &kb_p);
+ draw_line(win, y, kb_line, 0, 0);
+ free(kb_line);
+ }
+ if (2 == state)
+ {
+ draw_line(win, y, "(none)", 0, 0);
+ y++;
+ }
+ return y;
+}
+
+
+
+extern void draw_win_log(struct Win * win)
{
struct World * world = (struct World *) win->data;
draw_text_from_bottom(win, world->log);
-extern void draw_map_win(struct Win * win)
+extern void draw_win_map(struct Win * win)
{
struct World * world = (struct World *) win->data;
struct Map * map = world->map;
}
}
}
- draw_map_objects (world, (struct MapObj *) world->item, map, win);
- draw_map_objects (world, (struct MapObj *) world->monster, map, win);
+ draw_map_objects(world, world->map_objs, map, win);
if ( player->pos.y >= map->offset.y
- && player->pos.y < map->offset.y + win->frame.size.y
+ && player->pos.y < map->offset.y + win->frame.size.y
&& player->pos.x >= map->offset.x
- && player->pos.x < map->offset.x + win->frame.size.x)
+ && player->pos.x < map->offset.x + win->frame.size.x)
{
mvwaddch(win->frame.curses_win,
player->pos.y - map->offset.y, player->pos.x - map->offset.x,
-extern void draw_info_win(struct Win * win)
+extern void draw_win_info(struct Win * win)
{
struct World * world = (struct World *) win->data;
char * dsc_turn = "Turn: ";
-extern void draw_keys_win(struct Win * win)
+extern void draw_win_inventory(struct Win * win)
+{
+ mvwaddstr(win->frame.curses_win, 0, 0, "(empty)");
+}
+
+
+
+extern void draw_win_available_keybindings(struct Win * win)
{
struct World * world = (struct World *) win->data;
- uint16_t offset, y, x;
- offset = center_offset(world->keyswindata->select, world->keyswindata->max,
- win->frame.size.y - 1);
- uint8_t keydescwidth = 9 + 1; /* max length assured by get_keyname() + \0 */
- char keydesc[keydescwidth];
- char * keyname;
- char * err_hint = "Trouble with draw_scroll_hint() in draw_keys_win().";
- attr_t attri;
- char * cmd_dsc;
- for (y = 0; y <= world->keyswindata->max && y < win->frame.size.y; y++)
+ char * title = "Active window's keybindings:";
+ struct KeyBinding * kb_p;
+ struct WinConf * wc = get_winconf_by_win(world, world->wmeta->active);
+ if (0 == wc->view)
{
- if (0 == y && offset > 0)
- {
- exit_err(draw_scroll_hint(&win->frame, y, offset + 1, '^'),
- world, err_hint);
- continue;
- }
- else if (win->frame.size.y == y + 1
- && 0 < world->keyswindata->max
- - (win->frame.size.y + offset - 1))
- {
- exit_err(draw_scroll_hint(&win->frame, y,
- world->keyswindata->max
- - (offset + win->frame.size.y) + 2, 'v'),
- world, err_hint);
- continue;
- }
- attri = 0;
- if (y == world->keyswindata->select - offset)
- {
- attri = A_REVERSE;
- if (1 == world->keyswindata->edit)
- {
- attri = attri | A_BLINK;
- }
- }
- keyname = get_keyname(world, world->keybindings[y + offset].key);
- snprintf(keydesc, keydescwidth, "%-9s", keyname);
- free(keyname);
- cmd_dsc = get_command_longdsc(world,
- world->keybindings[y + offset].name);
- for (x = 0; x < win->frame.size.x; x++)
- {
- if (x < strlen(keydesc))
- {
- mvwaddch(win->frame.curses_win, y, x, keydesc[x] | attri);
- }
- else if ( strlen(keydesc) < x
- && x < strlen(cmd_dsc) + strlen(keydesc) + 1)
- {
- mvwaddch(win->frame.curses_win, y, x,
- cmd_dsc[x - strlen(keydesc) - 1] | attri);
- }
- else
- {
- mvwaddch(win->frame.curses_win, y, x, ' ' | attri);
- }
- }
+ kb_p = wc->kb.kbs;
+ }
+ else if (1 == wc->view)
+ {
+ kb_p = world->kb_wingeom.kbs;
+ }
+ else if (2 == wc->view)
+ {
+ kb_p = world->kb_winkeys.kbs;
}
+ uint16_t offset = draw_titled_keybinding_list(world, win, 0, title, kb_p);
+ draw_titled_keybinding_list(world, win, offset + 1, "Global keybindings:",
+ world->kb_global.kbs);
+}
+
+
+
+extern void draw_win_keybindings_global(struct Win * win)
+{
+ char * f_name = "draw_win_keybindings_global()";
+ struct World * world = (struct World *) win->data;
+ draw_kb_view(world, win, f_name, &world->kb_global, 0);
+}
+
+
+
+extern void draw_win_keybindings_winconf_geometry(struct Win * win)
+{
+ char * f_name = "draw_win_keybindings_winconf_geometry()";
+ struct World * world = (struct World *) win->data;
+ draw_kb_view(world, win, f_name, &world->kb_wingeom, 0);
+}
+
+
+
+extern void draw_win_keybindings_winconf_keybindings(struct Win * win)
+{
+ char * f_name = "draw_win_keybindings_winconf_keybindings()";
+ struct World * world = (struct World *) win->data;
+ draw_kb_view(world, win, f_name, &world->kb_winkeys, 0);
+}
+
+
+
+extern void draw_winconf_keybindings(struct Win * win)
+{
+ char * f_name = "draw_winconf_keybindings()";
+ struct World * world = (struct World *) win->data;
+ struct WinConf * wc = get_winconf_by_win(world, win);
+ char * title = "Window's keybindings:";
+ uint8_t title_space = strlen(title) / win->frame.size.x + 2;
+ mvwaddstr(win->frame.curses_win, 0, 0, title);
+ draw_kb_view(world, win, f_name, &wc->kb, title_space);
}
-extern void draw_winconf(struct Win * win)
+extern void draw_winconf_geometry(struct Win * win)
{
struct World * world = (struct World *) win->data;
struct WinConf * wcp = get_winconf_by_win(world, win);
- char * title = "Window configuration:\n";
+ char * title = "Window's geometry:\n";
char * h_d = "\nWidth to save: ";
char * h_pos = " (height in cells)";
char * h_neg = " (negative diff: cells to maximum height)";