extern void keyswin_mod_key(struct World * world, struct WinMeta * win_meta)
{
world->keyswindata->edit = 1;
- exit_err(draw_all_wins(win_meta), world, "Window drawing error.");
+ exit_err(draw_all_wins(win_meta), world, "Trouble with draw_all_wins() in "
+ "keyswin_mod_key().");
int key = getch();
if (key < 1000)
{