struct Win win_info = init_win(&win_meta, "Info", &world, draw_info_win);
struct Win win_log = init_win(&win_meta, "Log", &world, draw_log_win);
win_keys.frame.size.x = 29;
- win_map.frame.size.x = win_meta.pad.size.x - win_keys.frame.size.x
+ win_map.frame.size.x = win_meta.padframe.size.x - win_keys.frame.size.x
- win_log.frame.size.x - 2;
win_info.frame.size.y = 2;
- win_log.frame.size.y = win_meta.pad.size.y - (2 + win_info.frame.size.y);
+ win_log.frame.size.y = win_meta.padframe.size.y
+ - (2 + win_info.frame.size.y);
toggle_window(&win_meta, &win_keys);
toggle_window(&win_meta, &win_map);
toggle_window(&win_meta, &win_info);