}
if (yx_uint16_cmp(t, other_monster->map_obj.pos))
{
- mod = get_map_obj_def(world, monster->map_obj.type);
+ mod = get_map_obj_def(world, other_monster->map_obj.type);
desc_other = mod->desc;
sprintf(msg, "\n%s bumps into %s.", desc, desc_other);
update_log(world, msg);