#include <stdint.h> /* uint8_t, uint16_t, uint32_t, UINT16_MAX */
#include <stdlib.h> /* free() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "field_of_view.h" /* VISIBLE */
#include "hardcoded_strings.h" /* s */
#include "thing_actions.h" /* get_thing_action_id_by_name() */
#include "things.h" /* struct Thing */
for (i = 0; i < map_size; i++)
{
score_map[i] = UINT16_MAX;
- if (t_origin->fov_map[i] & VISIBLE && world.map.cells[i] == '.')
+ if ('.' == t_origin->mem_map[i])
{
score_map[i] = max_score;
}