-char * s[38];
+char * s[39];
s[S_PATH_IN] = "server/in";
s[S_PATH_RECORD] = "record";
s[S_PATH_SAVE] = "savefile";
- s[S_CMD_MAKE_WORLD] = "MAKE_WORLD";
- s[S_CMD_WORLD_ACTIVE] = "WORLD_ACTIVE";
- s[S_CMD_SEED_MAP] = "SEED_MAP";
- s[S_CMD_SEED_RAND] = "SEED_RANDOMNESS";
- s[S_CMD_TURN] = "TURN";
- s[S_CMD_THING] = "THING";
+ s[S_FCN_SPRINTF] = "sprintf";
+ s[S_CMD_TA_ID] = "TA_ID";
+ s[S_CMD_TA_EFFORT] = "TA_EFFORT";
+ s[S_CMD_TA_NAME] = "TA_NAME";
+ s[S_CMD_TT_ID] = "TT_ID";
+ s[S_CMD_TT_CONSUM] = "TT_CONSUMABLE";
+ s[S_CMD_TT_STARTN] = "TT_START_NUMBER";
+ s[S_CMD_TT_HP] = "TT_LIFEPOINTS";
+ s[S_CMD_TT_SYMB] = "TT_SYMBOL";
+ s[S_CMD_TT_NAME] = "TT_NAME";
+ s[S_CMD_TT_CORPS] = "TT_CORPSE_ID";
+ s[S_CMD_T_ID] = "T_ID";
s[S_CMD_T_TYPE] = "T_TYPE";
s[S_CMD_T_POSY] = "T_POSY";
s[S_CMD_T_POSX] = "T_POSX";
s[S_CMD_T_PROGRESS] = "T_PROGRESS";
s[S_CMD_T_HP] = "T_LIFEPOINTS";
s[S_CMD_T_CARRIES] = "T_CARRIES";
+ s[S_CMD_T_MEMMAP] = "T_MEMMAP";
s[S_CMD_WAIT] = "wait";
s[S_CMD_MOVE] = "move";
s[S_CMD_PICKUP] = "pick_up";
s[S_CMD_DROP] = "drop";
s[S_CMD_USE] = "use";
- s[S_FCN_SPRINTF] = "sprintf";
- s[S_CMD_THINGTYPE] = "THING_TYPE";
- s[S_CMD_TT_CONSUM] = "TT_CONSUMABLE";
- s[S_CMD_TT_STARTN] = "TT_START_NUMBER";
- s[S_CMD_TT_HP] = "TT_LIFEPOINTS";
- s[S_CMD_TT_SYMB] = "TT_SYMBOL";
- s[S_CMD_TT_NAME] = "TT_NAME";
- s[S_CMD_TT_CORPS] = "TT_CORPSE_ID";
- s[S_CMD_THINGACTION] = "THING_ACTION";
- s[S_CMD_TA_EFFORT] = "TA_EFFORT";
- s[S_CMD_TA_NAME] = "TA_NAME";
+ s[S_CMD_MAKE_WORLD] = "MAKE_WORLD";
+ s[S_CMD_WORLD_ACTIVE] = "WORLD_ACTIVE";
+ s[S_CMD_SEED_MAP] = "SEED_MAP";
+ s[S_CMD_SEED_RAND] = "SEED_RANDOMNESS";
+ s[S_CMD_TURN] = "TURN";
s[S_CMD_MAPLENGTH] = "MAP_LENGTH";
s[S_CMD_PLAYTYPE] = "PLAYER_TYPE";
}