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Server: Minor optimization of pathfinding algorithm.
[plomrogue]
/
src
/
server
/
thing_actions.c
diff --git
a/src/server/thing_actions.c
b/src/server/thing_actions.c
index bcf9e455f4d382d538633f75681f77b6d76d7b3d..8d6a802417ea6df95068892fe3b89b77cad7057f 100644
(file)
--- a/
src/server/thing_actions.c
+++ b/
src/server/thing_actions.c
@@
-266,8
+266,7
@@
extern void actor_move(struct Thing * t)
if (passable)
{
set_thing_position(t, target);
- free(t->fov_map);
- t->fov_map = build_fov_map(t);
+ build_fov_map(t);
}
if (t == get_player())
{