X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/copy_free?a=blobdiff_plain;f=src%2Froguelike.h;h=f6b266d3e72ca5a1bb7953d51d515fd57bd70822;hb=015ca9d3e02bfe4f8a18cdec43817e2521015c00;hp=d82313e62d6aadcd81b7a3846651c9f78aaad95f;hpb=e9d8b1aca776341c9cdaa2ea6406336661d82a76;p=plomrogue diff --git a/src/roguelike.h b/src/roguelike.h index d82313e..f6b266d 100644 --- a/src/roguelike.h +++ b/src/roguelike.h @@ -1,3 +1,6 @@ +#ifndef ROGUELIKE_H +#define ROGUELIKE_H + struct World { char interactive; struct KeyBinding * keybindings; @@ -10,31 +13,33 @@ struct World { struct Player * player; }; struct Map { - uint16_t width; - uint16_t height; - uint16_t offset_x; - uint16_t offset_y; + struct yx_uint16 size; + struct yx_uint16 offset; char * cells; }; struct Player { - uint16_t y; - uint16_t x; }; + struct yx_uint16 pos; }; struct Monster { - uint16_t y; - uint16_t x; }; + struct Monster * next; + char name; + struct yx_uint16 pos; }; uint16_t rrand(char, uint32_t); -void save_game(struct World *); -void toggle_window (struct WinMeta *, struct Win *); -void scroll_pad (struct WinMeta *, char); -void growshrink_active_window (struct WinMeta *, char); struct Map init_map (); -void map_scroll (struct Map *, char); +void save_game(struct World *); +void record_action (char); +struct yx_uint16 mv_yx_in_dir (char, struct yx_uint16); void next_turn (struct World *); void update_log (struct World *, char *); -char is_passable (struct Map *, uint16_t, uint16_t); -void record_action (char); +void move_monster (struct World *, struct Monster *); void move_player (struct World *, char); +char is_passable (struct Map *, uint16_t, uint16_t); void player_wait(struct World *); +void toggle_window (struct WinMeta *, struct Win *); +void scroll_pad (struct WinMeta *, char); +void growshrink_active_window (struct WinMeta *, char); +void map_scroll (struct Map *, char); unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); + +#endif