The ./confserver/world file defines the thing types, actions available to them,
the map geometry and the thing type (species) of the player. Each definition
consists of a single- or multi-line block wherein each line sets one attribute.
The ./confserver/world file defines the thing types, actions available to them,
the map geometry and the thing type (species) of the player. Each definition
consists of a single- or multi-line block wherein each line sets one attribute.