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Server, plugin: Refactor actor_move plugin hooking.
[plomrogue]
/
server
/
commands.py
diff --git
a/server/commands.py
b/server/commands.py
index eb8cf1cedcc8f8937a5800f888d7c0740987b879..fc384528704cf88e8cfec3b975a857d1433594f2 100644
(file)
--- a/
server/commands.py
+++ b/
server/commands.py
@@
-87,8
+87,8
@@
def command_makeworld(seed_string):
"""Call make_world()."""
val = integer_test(seed_string, 0, 4294967295)
if None != val:
"""Call make_world()."""
val = integer_test(seed_string, 0, 4294967295)
if None != val:
- from server.
config.misc import make_world_func
- make_world
_func
(val)
+ from server.
make_world import make_world
+ make_world(val)
def command_maplength(maplength_string):
def command_maplength(maplength_string):
@@
-513,6
+513,6
@@
def play_move(str_arg):
def command_ai():
"""Call ai() on player Thing, then turn_over()."""
def command_ai():
"""Call ai() on player Thing, then turn_over()."""
- from server.
config.actions import ai_func
- ai
_func
(world_db["Things"][0])
+ from server.
ai import ai
+ ai(world_db["Things"][0])
turn_over()
turn_over()