#include "yx_uint16.h" /* for dir enum */
#include "rrand.h" /* for rrand(), rrand_seed() */
#include "rexit.h" /* for exit_game() */
#include "yx_uint16.h" /* for dir enum */
#include "rrand.h" /* for rrand(), rrand_seed() */
#include "rexit.h" /* for exit_game() */