X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/copy_structured?a=blobdiff_plain;ds=sidebyside;f=TODO;h=df3ec7f8efb423b78024c8fe4bec68c279d6d44f;hb=e59dd4b5eaac0bc3db856d61075e3048f1ae22b3;hp=225a210153625e2a0d1039e8ff67e8f3d9153696;hpb=f6445615b0b81a83ef75cc4774bac992bac234bb;p=plomrogue diff --git a/TODO b/TODO index 225a210..df3ec7f 100644 --- a/TODO +++ b/TODO @@ -1,28 +1,34 @@ Next planned steps in plomrogue development: +IN GENERAL: + +- check for return values of *printf() + +- be more strict and humble when allocating memory from the stack + +- expand use of hardcoded_strings module(s) + BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -- check for return values of *printf() - -- make config files format more readable / self-explanatory - SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- consider + -- is it actually useful to define map object action ids in the config file? +- save confserver/world data in record and save file, too; handle them like god + commands -- make shape of map (and diagonal movement penalty) configurable in config file +- ensure atomic re-writing of savefile CLIENT: - enable toggling of window borders -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use +- make log scrollable + +- do something about a growing log slowing down the client + +- enable auto-focus of map view on player