X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/copy_structured?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=8ec6f524d22e8283ba13fc47424dc4e18352de2d;hb=e67306357a830cabdd5ce86b2b333499d99da325;hp=9c0111c46dcd394bd9e7e9b7baf285f523f93734;hpb=cf8ab4843ff083bd174a30a5bb148ed3a9c531e2;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 9c0111c..8ec6f52 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -15,10 +15,10 @@ def cmd_ALL(game, msg, connection_id): lowered_msg = '' for c in msg: c = c - while random.random() > volume * 4: + while random.random() > volume * 8: if c.isupper(): c = c.lower() - elif c != '.': + elif c != '.' and c != ' ': c = '.' else: c = ' ' @@ -29,25 +29,35 @@ def cmd_ALL(game, msg, connection_id): if not connection_id in game.sessions: raise GameError('need to be logged in for this') speaker = game.get_thing(game.sessions[connection_id], False) - dijkstra_map = Map(game.map_geometry.size) - n_max = 256 - dijkstra_map.terrain = [n_max for i in range(dijkstra_map.size_i)] - dijkstra_map[speaker.position] = 0 + n_max = 255 + map_size = game.map.size_i + dijkstra_map = [n_max for i in range(game.map.size_i)] + dijkstra_map[game.map.get_position_index(speaker.position)] = 0 shrunk = True while shrunk: shrunk = False - for pos in dijkstra_map: - if game.map[pos] == 'X': + for i in range(map_size): + if game.map.terrain[i] == 'X': continue - neighbors = game.map_geometry.get_neighbors(pos) + neighbors = game.map_geometry.get_neighbors_i(i) for direction in [d for d in neighbors if neighbors[d]]: - yx = neighbors[direction] - if dijkstra_map[yx] < dijkstra_map[pos] - 1: - dijkstra_map[pos] = dijkstra_map[yx] + 1 + j = neighbors[direction] + if dijkstra_map[j] < dijkstra_map[i] - 1: + dijkstra_map[i] = dijkstra_map[j] + 1 shrunk = True + #print('DEBUG') + #line_to_print = [] + #x = 0 + #for n in dijkstra_map: + # line_to_print += ['%3s' % n] + # x += 1 + # if x >= game.map.size.x: + # x = 0 + # print(' '.join(line_to_print)) for c_id in game.sessions: listener = game.get_thing(game.sessions[c_id], create_unfound=False) - volume = 1 / max(1, dijkstra_map[listener.position]) + listener_vol = dijkstra_map[game.map.get_position_index(listener.position)] + volume = 1 / max(1, listener_vol) lowered_msg = lower_msg_by_volume(msg, volume) lowered_nick = lower_msg_by_volume(speaker.nickname, volume) game.io.send('CHAT ' + @@ -89,20 +99,20 @@ def cmd_GET_GAMESTATE(game, connection_id): game.send_gamestate(connection_id) cmd_GET_GAMESTATE.argtypes = '' -def cmd_QUERY(game, target_nick, msg, connection_id): - if not connection_id in game.sessions: - raise GameError('can only query when logged in') - t = game.get_thing(game.sessions[connection_id], False) - source_nick = t.nickname - for t in [t for t in game.things if t.type_ == 'player' and t.nickname == target_nick]: - for c_id in game.sessions: - if game.sessions[c_id] == t.id_: - game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), c_id) - game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), connection_id) - return - raise GameError('target user offline') - raise GameError('can only query with registered nicknames') -cmd_QUERY.argtypes = 'string string' +#def cmd_QUERY(game, target_nick, msg, connection_id): +# if not connection_id in game.sessions: +# raise GameError('can only query when logged in') +# t = game.get_thing(game.sessions[connection_id], False) +# source_nick = t.nickname +# for t in [t for t in game.things if t.type_ == 'player' and t.nickname == target_nick]: +# for c_id in game.sessions: +# if game.sessions[c_id] == t.id_: +# game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), c_id) +# game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), connection_id) +# return +# raise GameError('target user offline') +# raise GameError('can only query with registered nicknames') +#cmd_QUERY.argtypes = 'string string' def cmd_PING(game, connection_id): game.io.send('PONG', connection_id)