X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/copy_structured?a=blobdiff_plain;f=roguelike.c;h=2bab85f851dfe60c9de8fa4f1b306d66e5f7ed78;hb=02b0be5f5500784e03d060fad82746da00e78edc;hp=9b858f3f1c872268d3d7bfa226b61ac232218515;hpb=d40804f8b6f0d7bb4107476540ef937e07d6d899;p=plomrogue diff --git a/roguelike.c b/roguelike.c index 9b858f3..2bab85f 100644 --- a/roguelike.c +++ b/roguelike.c @@ -68,9 +68,9 @@ void save_game(struct World * world) { void toggle_window (struct WinMeta * win_meta, struct Win * win) { // Toggle display of window win. if (0 != win->frame.curses_win) - suspend_window(win_meta, win); + suspend_win(win_meta, win); else - append_window(win_meta, win); } + append_win(win_meta, win); } void scroll_pad (struct WinMeta * win_meta, char dir) { // Try to scroll pad left or right. @@ -92,7 +92,7 @@ void growshrink_active_window (struct WinMeta * win_meta, char change) { width--; else if (change == '*') width++; - resize_active_window (win_meta, height, width); } } + resize_active_win (win_meta, height, width); } } struct Map init_map () { // Initialize map with some experimental start values. @@ -248,13 +248,13 @@ unsigned char meta_keys(int key, struct World * world, struct WinMeta * win_meta else if (key == get_action_key(world->keybindings, "toggle log window")) toggle_window(win_meta, win_log); else if (key == get_action_key(world->keybindings, "cycle forwards")) - cycle_active_window(win_meta, 'n'); + cycle_active_win(win_meta, 'n'); else if (key == get_action_key(world->keybindings, "cycle backwards")) - cycle_active_window(win_meta, 'p'); + cycle_active_win(win_meta, 'p'); else if (key == get_action_key(world->keybindings, "shift forwards")) - shift_active_window(win_meta, 'f'); + shift_active_win(win_meta, 'f'); else if (key == get_action_key(world->keybindings, "shift backwards")) - shift_active_window(win_meta, 'b'); + shift_active_win(win_meta, 'b'); else if (key == get_action_key(world->keybindings, "grow horizontally")) growshrink_active_window(win_meta, '*'); else if (key == get_action_key(world->keybindings, "shrink horizontally")) @@ -341,10 +341,10 @@ int main (int argc, char *argv[]) { raw(); init_keybindings(&world); struct WinMeta win_meta = init_win_meta(screen); - struct Win win_keys = init_window(&win_meta, "Keys", &world, draw_keys_win); - struct Win win_map = init_window(&win_meta, "Map", &world, draw_map_win); - struct Win win_info = init_window(&win_meta, "Info", &world, draw_info_win); - struct Win win_log = init_window(&win_meta, "Log", &world, draw_log_win); + struct Win win_keys = init_win(&win_meta, "Keys", &world, draw_keys_win); + struct Win win_map = init_win(&win_meta, "Map", &world, draw_map_win); + struct Win win_info = init_win(&win_meta, "Info", &world, draw_info_win); + struct Win win_log = init_win(&win_meta, "Log", &world, draw_log_win); win_keys.frame.size.x = 29; win_map.frame.size.x = win_meta.pad.size.x - win_keys.frame.size.x - win_log.frame.size.x - 2; win_info.frame.size.y = 1; @@ -363,7 +363,7 @@ int main (int argc, char *argv[]) { if (start_turn == world.turn) start_turn = 0; if (0 == start_turn) { - draw_all_windows (&win_meta); + draw_all_wins (&win_meta); key = getch(); } if (1 == still_reading_file && (world.turn < start_turn || key == get_action_key(world.keybindings, "wait / next turn")) ) { @@ -391,7 +391,7 @@ int main (int argc, char *argv[]) { if (last_turn != world.turn) { save_game(&world); last_turn = world.turn; } - draw_all_windows (&win_meta); + draw_all_wins (&win_meta); key = getch(); if (key == get_action_key(world.keybindings, "player down")) move_player(&world, 's');