home
·
contact
·
privacy
projects
/
plomrogue
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
|
inline
| side by side (from parent 1:
577b68f
)
Corrected README description of enemies' hitpoints.
author
Christian Heller
<c.heller@plomlompom.de>
Fri, 26 Jul 2013 04:43:34 +0000
(06:43 +0200)
committer
Christian Heller
<c.heller@plomlompom.de>
Fri, 26 Jul 2013 04:43:34 +0000
(06:43 +0200)
README
patch
|
blob
|
history
diff --git
a/README
b/README
index 6da0a74507635666d735bf3bfa0179c822eed4a5..0e556395732f792b55cf9ad2bcffffe78ed03a2b 100644
(file)
--- a/
README
+++ b/
README
@@
-5,10
+5,10
@@
plomlompom tries to build his own roguelike. Currently, it doesn't do
much interesting, apart from managing some ncurses windows in a bizarre
fashion. You can move around a player and meet a number of different
enemies. They move randomly and will only accidentally hit you. You have
much interesting, apart from managing some ncurses windows in a bizarre
fashion. You can move around a player and meet a number of different
enemies. They move randomly and will only accidentally hit you. You have
-5 hitpoints to lose before death
, and so has each of them. The map gets
-ge
nerated randomly, too. There is only one save file (named "savefile"),
-and it gets overwritten each new turn. To start over with a new world,
-delete it.
+5 hitpoints to lose before death
; they have either 1, 3 or 9. The map
+ge
t generated randomly, too. There is only one save file (named
+"savefile"), and it gets overwritten each new turn. To start over with
+
a new world,
delete it.
Install/run
-----------
Install/run
-----------