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Load last world state from save file, not from re-stepping record file.
authorChristian Heller <c.heller@plomlompom.de>
Fri, 4 Jul 2014 21:18:05 +0000 (23:18 +0200)
committerChristian Heller <c.heller@plomlompom.de>
Fri, 4 Jul 2014 21:18:05 +0000 (23:18 +0200)
Re-wrote large chunks of code dealing with server message parsing and
file parsing in general. Introduced "god commands" (manipulating the
game state beyond player actor control) that direct the re-generation of
the game state when loading the save file. Introduced a module
"hardcoded_strings" to store strings re-used and expected among various
modules.


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