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In clients, cache all world status until GAME_STATE_COMPLETE.
authorChristian Heller <c.heller@plomlompom.de>
Sat, 12 Dec 2020 21:16:59 +0000 (22:16 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Sat, 12 Dec 2020 21:16:59 +0000 (22:16 +0100)

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