game.tui.query_info()
player = game.get_thing(game.player_id, False)
if player.position in game.portals:
- host, port = game.portals[player.position].split(':')
- game.tui.teleport_target_host = host
- game.tui.teleport_target_port = port
+ #host, port = game.portals[player.position].split(':')
+ game.tui.teleport_target_host = game.portals[player.position]
+ game.tui.teleport_target_port = 5000
game.tui.switch_mode('teleport')
game.turn_complete = True
game.tui.do_refresh = True
self.log = []
self.do_refresh = True
self.queue = queue.Queue()
+ self.login_name = None
self.switch_mode('waiting_for_server')
curses.wrapper(self.loop)
if self.mode.name == 'waiting_for_server':
self.log_msg('@ waiting for server …')
elif self.mode.name == 'login':
- self.log_msg('@ enter username')
+ if self.login_name:
+ self.send('LOGIN ' + quote(self.login_name))
+ else:
+ self.log_msg('@ enter username')
elif self.mode.name == 'teleport':
self.log_msg("@ May teleport to %s:%s" % (self.teleport_target_host,
self.teleport_target_port));
self.log_msg(" :nick NAME - re-name yourself to NAME");
self.log_msg(" :msg USER TEXT - send TEXT to USER");
self.log_msg(" :help - show this help");
- self.log_msg(" :p or :play - switch to play mode");
+ self.log_msg(" :P or :play - switch to play mode");
self.log_msg(" :? or :study - switch to study mode");
self.log_msg("commands common to study and play mode:");
self.log_msg(" w,a,s,d - move");
- self.log_msg(" c - switch to chat mode");
+ self.log_msg(" C - switch to chat mode");
self.log_msg("commands specific to play mode:");
- self.log_msg(" e - write following ASCII character");
+ self.log_msg(" E - write following ASCII character");
self.log_msg(" f - flatten surroundings");
self.log_msg(" ? - switch to study mode");
self.log_msg("commands specific to study mode:");
- self.log_msg(" e - annotate terrain");
- self.log_msg(" p - switch to play mode");
+ self.log_msg(" E - annotate terrain");
+ self.log_msg(" P - switch to play mode");
def loop(self, stdscr):
if len(self.input_) > max_length:
self.input_ = self.input_[:max_length]
elif self.mode == self.mode_login and key == '\n':
+ self.login_name = self.input_
self.send('LOGIN ' + quote(self.input_))
self.input_ = ""
elif self.mode == self.mode_chat and key == '\n':
if self.input_[0] == ':':
- if self.input_ in {':p', ':play'}:
+ if self.input_ in {':P', ':play'}:
self.switch_mode('play')
elif self.input_ in {':?', ':study'}:
self.switch_mode('study')