return
start_x = self.window_width - 10
- t_char = ' '
- if hasattr(t, 'thing_char'):
- t_char = t.thing_char
def draw_body_part(body_part, end_y):
- safe_addstr(end_y - 4, start_x, ' _[ @' + t_char + ' ]_ ')
- safe_addstr(end_y - 3, start_x, '| |')
+ safe_addstr(end_y - 3, start_x, '----------')
safe_addstr(end_y - 2, start_x, '| ' + body_part[0:6] + ' |')
safe_addstr(end_y - 1, start_x, '| ' + body_part[6:12] + ' |')
safe_addstr(end_y, start_x, '| ' + body_part[12:18] + ' |')
if hasattr(t, 'face'):
- draw_body_part(t.face, self.size.y - 2)
+ draw_body_part(t.face, self.size.y - 3)
if hasattr(t, 'hat'):
- draw_body_part(t.hat, self.size.y - 5)
- safe_addstr(self.size.y - 1, start_x, '| |')
+ draw_body_part(t.hat, self.size.y - 6)
+ safe_addstr(self.size.y - 2, start_x, '----------')
+ name = t.name[:]
+ if len(name) > 6:
+ name = name[:6] + '…'
+ safe_addstr(self.size.y - 1, start_x,
+ '@%s:%s' % (t.thing_char, name))
def draw_help():
content = "%s help\n\n%s\n\n" % (self.mode.short_desc,