game.player = game.get_thing(game.player_id)
game.players_hat_chars = game.players_hat_chars_new
game.bladder_pressure = game.bladder_pressure_new
- game.weariness = game.weariness_new
+ game.energy = game.energy_new
game.turn_complete = True
if game.tui.mode.name == 'post_login_wait':
game.tui.switch_mode('play')
game.tui.set_random_colors()
cmd_RANDOM_COLORS.argtypes = ''
-def cmd_STATS(game, bladder_pressure, weariness):
+def cmd_STATS(game, bladder_pressure, energy):
game.bladder_pressure_new = bladder_pressure
- game.weariness_new = weariness
+ game.energy_new = energy
cmd_STATS.argtypes = 'int:nonneg int'
class Game(GameBase):
y += 1
def draw_stats():
- stats = 'WEARY: %s BLADDER: %s' % (self.game.weariness,
- self.game.bladder_pressure)
+ stats = 'ENERGY: %s BLADDER: %s' % (self.game.energy,
+ self.game.bladder_pressure)
safe_addstr(0, self.window_width, stats)
def draw_mode():