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Server: Refactor, remove yx_uint8 module.
[plomrogue]
/
src
/
server
/
thing_actions.c
diff --git
a/src/server/thing_actions.c
b/src/server/thing_actions.c
index df516e45864f2c076b4fd162eec2f96400f1713d..6f7254490c9819f37a009e5458649956140d8294 100644
(file)
--- a/
src/server/thing_actions.c
+++ b/
src/server/thing_actions.c
@@
-16,7
+16,6
@@
* free_things_in_memory()
*/
#include "map.h" /* mv_yx_in_dir_legal() */
* free_things_in_memory()
*/
#include "map.h" /* mv_yx_in_dir_legal() */
-#include "yx_uint8.h" /* mv_yx_in_dir_wrap() */
#include "world.h" /* global world */
#include "world.h" /* global world */
@@
-262,7
+261,7
@@
extern void actor_move(struct Thing * t)
struct Thing * other_t;
struct yx_uint8 target = t->pos;
uint8_t legal_move = mv_yx_in_dir_legal(d, &target);
struct Thing * other_t;
struct yx_uint8 target = t->pos;
uint8_t legal_move = mv_yx_in_dir_legal(d, &target);
- mv_yx_in_dir_
wrap(0, NULL, 1
);
+ mv_yx_in_dir_
legal(0, NULL
);
if (legal_move)
{
for (other_t = world.things; other_t != 0; other_t = other_t->next)
if (legal_move)
{
for (other_t = world.things; other_t != 0; other_t = other_t->next)