- do something about common crashes caused by server/client miscommunication
-SERVER:
+- think about refactoring occurrences of "free(...); ... = NULL;"
-- fix hardcoded MAGIC MEAT eating message in thing_actions.c
+SERVER:
- grow amount of possible things from UINT8_MAX to UINT16_MAX
+- refactor occurrences of "if(...) { init_empty_map(...); }"
+
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping