- expand use of hardcoded_strings module(s)
-SERVER:
-
-- handle case of actors hitting the map edge
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
CLIENT:
+- split Available keys window in two (Global keys (maybe drop that, replace it
+ by F6 window), Active window's keys)
+
- re-work unnecessary complex command / keybinding / server message mapping
BUILD PROCESS: