/* main.c */
+#define _POSIX_C_SOURCE 1 /* sigaction, sigaction() */
+#define _DARWIN_C_SOURCE 1 /* SIGWINCH on OS X */
#include <ncurses.h> /* keypad() */
-#include <signal.h> /* struct sigaction, sigaction() */
+#include <signal.h> /* SIGWINCH, sigaction, sigaction() */
#include <stddef.h> /* NULL */
#include <stdlib.h> /* exit() */
#include <string.h> /* memset() */
-#include "../common/rexit.h" /* set_cleanup_func(), exit_trouble() */
+#include <unistd.h> /* access() */
+#include "../common/readwrite.h" /* try_fopen() */
+#include "../common/rexit.h" /* set_cleanup_func(), exit_trouble(),exit_err() */
#include "cleanup.h" /* cleanup(), set_cleanup_flag() */
#include "command_db.h" /* init_command_db() */
-#include "io.h" /* io_loop(), try_send() */
-#include "misc.h" /* load_interface_conf(), winch_called() */
-#include "windows.h" /* struct Win, winch_called() */
+#include "interface_conf.h" /* load_interface_conf(), obey_argv() */
+#include "io.h" /* io_loop() */
+#include "windows.h" /* winch_called() */
#include "world.h" /* struct World */
{
char * f_name = "main()";
- /* Declare hard-coded paths here. */
- world.path_server_in = "server/in";
- world.path_interface_conf = "confclient/interface_conf";
+ /* Declare hard-coded paths and values here. */
+ world.path_commands = "confclient/commands";
+ world.path_interface = "confclient/interface_conf";
+ world.winDB.legal_ids = "012ciklm";
+ char * path_server_in = "server/in";
+ char * path_server_out = "server/out";
/* Parse command line arguments. */
obey_argv(argc, argv);
/* So error exits also go through the client's cleanup() function. */
set_cleanup_func(cleanup);
+ /* Check existence of config files. */
+ exit_err(access(world.path_commands, F_OK), "No commands config file.");
+ exit_err(access(world.path_interface, F_OK), "No interface config file.");
+
/* Initialize the whole interface. */
world.winDB.t_screen = initscr();
set_cleanup_flag(CLEANUP_NCURSES);
keypad(world.winDB.t_screen, TRUE);
init_command_db(); /* The command DB needs to be initialized before */
load_interface_conf(); /* the interface, whose keybindings depend on it. */
+ world.focus_each_turn = 1;
/* Set handler for terminal window resizing. */
struct sigaction act;
act.sa_handler = &winch_called;
exit_trouble(sigaction(SIGWINCH, &act, NULL), f_name, "sigaction()");
+ /* Open file streams for communicating with the server. */
+ exit_err(access(path_server_in, F_OK), "No server input file found.");
+ world.file_server_in = try_fopen(path_server_in, "a", f_name);
+ set_cleanup_flag(CLEANUP_SERVER_IN);
+ world.file_server_out = try_fopen(path_server_out, "r", f_name);
+ set_cleanup_flag(CLEANUP_SERVER_OUT);
+
/* This is where most everything happens. */
char * quit_msg = io_loop();
/* Leave properly. */
cleanup();
- printf("%s\n", quit_msg);
+ exit_trouble(printf("%s\n", quit_msg) < 0, f_name, "printf()");
exit(EXIT_SUCCESS);
}