/* windows.c */
#include "windows.h"
-#include <stdint.h> /* for uint16_t, uint32_t */
-#include <ncurses.h> /* for LOTS of stuff */
+#include <stdint.h> /* for uint8_t, uint16_t, uint32_t */
+#include <ncurses.h> /* for typedefs WINDOW, chtype, wresize(), getmaxx(), */
+ /* getmaxy(), supbad(), delwin(), mvwaddch(), */
+ /* mvwaddstr(), newpad(), wnoutrefres(), erase(), */
+ /* werase(), pnoutrefresh(), doupdate() */
#include <stdlib.h> /* for malloc(), free() */
-#include <string.h> /* for strlen(), memcpy() */
+#include <string.h> /* for strlen(), strnlen(), memcpy() */
#include "yx_uint16.h" /* for yx_uint16 coordinates */
/* Fit virtual screen's width to minimum width demanded by current windows'
- * geometries.
+ * geometries. Returns 0 on success, 1 on (pad memory allocation) error.
*/
-static void refit_pad(struct WinMeta * wmeta);
+static uint8_t refit_pad(struct WinMeta * wmeta);
/* Update geometry (sizes, positions) of window "w" and its successors in the
* window chain. For the positioning algorithm place_win() is used.
+ *
+ * update_wins() returns 0 on success, 1 on (pad/window memory alloc.) error.
*/
-static void update_wins(struct WinMeta * wmeta, struct Win * w);
+static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w);
static void place_win(struct WinMeta * wmeta, struct Win * w);
-static void refit_pad(struct WinMeta * wmeta)
+/* Shift active window forwards / backwards in window chain. */
+static void shift_win_forward(struct WinMeta * wmeta);
+static void shift_win_backward(struct WinMeta * wmeta);
+
+
+
+static uint8_t refit_pad(struct WinMeta * wmeta)
{
/* Determine rightmost window column. */
uint16_t lastwincol = 0;
/* Only resize the pad if the rightmost window column has changed. */
if (getmaxx(wmeta->padframe.curses_win) != lastwincol)
{
- wresize(wmeta->padframe.curses_win,
- getmaxy(wmeta->padframe.curses_win), lastwincol + 2);
+ return (ERR == wresize(wmeta->padframe.curses_win,
+ getmaxy(wmeta->padframe.curses_win),
+ lastwincol + 2));
}
+ return 0;
}
-static void update_wins (struct WinMeta * wmeta, struct Win * w)
+static uint8_t update_wins(struct WinMeta * wmeta, struct Win * w)
{
if (0 != w->frame.curses_win)
{
- destroy_win (w);
+ destroy_win(w);
}
place_win(wmeta, w);
- refit_pad(wmeta);
- w->frame.curses_win = subpad(wmeta->padframe.curses_win,
- w->frame.size.y, w->frame.size.x,
- w->start.y, w->start.x);
+ if (0 != refit_pad(wmeta))
+ {
+ return 1;
+ }
+ WINDOW * test = subpad(wmeta->padframe.curses_win,
+ w->frame.size.y, w->frame.size.x,
+ w->start.y, w->start.x);
+ if (NULL == test)
+ {
+ return 1;
+ }
+ w->frame.curses_win = test;
if (0 != w->next)
{
- update_wins (wmeta, w->next);
+ return update_wins(wmeta, w->next);
}
+ return 0;
}
-static void place_win (struct WinMeta * wmeta, struct Win * w)
+static void place_win(struct WinMeta * wmeta, struct Win * w)
{
/* First window goes into the upper-left corner. */
w->start.x = 0;
-static void destroy_win (struct Win * w)
+static void destroy_win(struct Win * w)
{
delwin(w->frame.curses_win);
w->frame.curses_win = 0;
-static void draw_wins (struct Win * w)
+static void draw_wins(struct Win * w)
{
w->draw(w);
if (0 != w->next)
{
- draw_wins (w->next);
+ draw_wins(w->next);
}
}
draw_win_borderlines(w, active, pad);
if (0 != w->next)
{
- draw_wins_borderlines (w->next, w_active, pad);
+ draw_wins_borderlines(w->next, w_active, pad);
}
}
-extern struct WinMeta init_win_meta(WINDOW * screen)
+static void shift_win_forward(struct WinMeta * wmeta)
{
- struct WinMeta wmeta;
- wmeta.screen = screen;
- wmeta.padframe.size.y = getmaxy(screen);
- wmeta.padframe.size.x = getmaxx(screen);
- wmeta.chain_start = 0;
- wmeta.chain_end = 0;
- wmeta.pad_offset = 0;
- wmeta.padframe.curses_win = newpad(wmeta.padframe.size.y, 1);
- wmeta.active = 0;
- return wmeta;
+ if (wmeta->active == wmeta->chain_end)
+ {
+ wmeta->chain_end = wmeta->active->prev;
+ wmeta->chain_end->next = 0;
+ wmeta->active->next = wmeta->chain_start;
+ wmeta->active->next->prev = wmeta->active;
+ wmeta->chain_start = wmeta->active;
+ wmeta->chain_start->prev = 0;
+ }
+ else
+ {
+ struct Win * old_prev = wmeta->active->prev;
+ struct Win * old_next = wmeta->active->next;
+ if (wmeta->chain_end == wmeta->active->next)
+ {
+ wmeta->chain_end = wmeta->active;
+ wmeta->active->next = 0;
+ }
+ else
+ {
+ wmeta->active->next = old_next->next;
+ wmeta->active->next->prev = wmeta->active;
+ }
+ if (wmeta->chain_start == wmeta->active)
+ {
+ wmeta->chain_start = old_next;
+ }
+ else
+ {
+ old_prev->next = old_next;
+ }
+ old_next->prev = old_prev;
+ old_next->next = wmeta->active;
+ wmeta->active->prev = old_next;
+ }
+}
+
+
+
+static void shift_win_backward(struct WinMeta * wmeta)
+{
+ if (wmeta->active == wmeta->chain_start)
+ {
+ wmeta->chain_start = wmeta->active->next;
+ wmeta->chain_start->prev = 0;
+ wmeta->active->prev = wmeta->chain_end;
+ wmeta->active->prev->next = wmeta->active;
+ wmeta->chain_end = wmeta->active;
+ wmeta->chain_end->next = 0;
+ }
+ else
+ {
+ struct Win * old_prev = wmeta->active->prev;
+ struct Win * old_next = wmeta->active->next;
+ if (wmeta->chain_start == wmeta->active->prev)
+ {
+ wmeta->chain_start = wmeta->active;
+ wmeta->active->prev = 0;
+ }
+ else
+ {
+ wmeta->active->prev = old_prev->prev;
+ wmeta->active->prev->next = wmeta->active;
+ }
+ if (wmeta->chain_end == wmeta->active)
+ {
+ wmeta->chain_end = old_prev;
+ }
+ else
+ {
+ old_next->prev = old_prev;
+ }
+ old_prev->next = old_next;
+ old_prev->prev = wmeta->active;
+ wmeta->active->next = old_prev;
+ }
+}
+
+
+
+extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta * wmeta)
+{
+ wmeta->screen = screen;
+ wmeta->padframe.size.y = getmaxy(screen);
+ wmeta->padframe.size.x = getmaxx(screen);
+ wmeta->chain_start = 0;
+ wmeta->chain_end = 0;
+ wmeta->pad_offset = 0;
+ WINDOW * test;
+ test = newpad(wmeta->padframe.size.y, 1);
+ if (NULL == test)
+ {
+ return 1;
+ }
+ wmeta->padframe.curses_win = test;
+ wmeta->active = 0;
+ return 0;
}
extern struct Win init_win(struct WinMeta * wmeta, char * title,
+ uint16_t height, uint16_t width,
void * data, void * func)
{
struct Win w;
w.next = 0;
w.frame.curses_win = 0;
w.title = title;
- w.frame.size.x = 20;
- w.frame.size.y = wmeta->padframe.size.y - 1;
w.data = data;
w.draw = func;
+ if (width > 0)
+ {
+ w.frame.size.x = width;
+ }
+ else
+ {
+ w.frame.size.x = 1;
+ }
+ if (height > 0 && height <= wmeta->padframe.size.y - 1)
+ {
+ w.frame.size.y = height;
+ }
+ else
+ {
+ w.frame.size.y = wmeta->padframe.size.y - 1;
+ }
return w;
}
-extern void append_win(struct WinMeta * wmeta, struct Win * w)
+extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w)
{
if (0 != wmeta->chain_start)
{
wmeta->chain_start = w;
}
wmeta->chain_end = w;
- update_wins(wmeta, w);
+ return update_wins(wmeta, w);
}
-extern void suspend_win(struct WinMeta * wmeta, struct Win * w)
+extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w)
{
destroy_win(w);
{
wmeta->active = w->next;
}
- update_wins(wmeta, w->next); /* Positioning of successor windows may */
- pad_refitted = 1; /* be affected / need correction. Note */
- } /* that update_wins() already refits the */
- else /* pad, voiding later need for that. */
+ if (0 != update_wins(wmeta, w->next)) /* Positioning of successor */
+ { /* windows may be affected / */
+ return 1; /* need correction. */
+ } /* Note that update_wins() */
+ pad_refitted = 1; /* already refits the pad, */
+ } /* voiding later need for that. */
+ else
{
wmeta->chain_end = w->prev;
if (wmeta->active == w)
if (0 == pad_refitted)
{
- refit_pad(wmeta);
+ return refit_pad(wmeta);
}
+ return 0;
}
-extern void resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size)
+extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size)
{
if (0 != wmeta->active
&& size.x > 0 && size.y > 0
&& size.y < wmeta->padframe.size.y)
{
wmeta->active->frame.size = size;
- update_wins(wmeta, wmeta->chain_start); /* Positioning of successor */
- } /* windows may be affected. */
-}
-
+ return update_wins(wmeta, wmeta->chain_start); /* Succeeding windows' */
+ } /* positioning may be */
+ return 0; /* affected. */
+} /* TODO: Why start at */
+ /* chain_start then? */
extern void cycle_active_win(struct WinMeta * wmeta, char dir)
-extern void shift_active_win(struct WinMeta * wmeta, char dir)
+extern uint8_t shift_active_win_old(struct WinMeta * wmeta, char dir)
{
- if (0 != wmeta->active /* No shifting with less */
- && wmeta->chain_start != wmeta->chain_end /* than one window visible. */
- && (dir == 'f' || dir == 'b'))
+ if (0 != wmeta->active /* No shifting with less */
+ && wmeta->chain_start != wmeta->chain_end /* than 2 windows visible. */
+ && (dir == 'f' || dir == 'b')) /* and wrong dir char. */
{
struct Win * w_shift = wmeta->active, * w_p, * w_p_next;
i_max++;
}
struct Win ** wins = malloc(i_max * sizeof(struct Win *));
+ if (NULL == wins)
+ {
+ return 1;
+ }
for (i = 0, w_p = wmeta->chain_start;
i < i_max;
i++)
{
if (dir == 'f')
{
- append_win(wmeta, w_shift);
+ if (0 != append_win(wmeta, w_shift))
+ {
+ return 1;
+ }
for (i = 0; i < i_max - 1; i++)
{
- append_win(wmeta, wins[i]);
+ if (0 != append_win(wmeta, wins[i]))
+ {
+ return 1;
+ }
}
}
else
{
for (i = 1; i < i_max; i++)
{
- append_win(wmeta, wins[i]);
+ if (0 != append_win(wmeta, wins[i]))
+ {
+ return 1;
+ }
+ }
+ if (0 != append_win(wmeta, w_shift))
+ {
+ return 1;
}
- append_win(wmeta, w_shift);
}
}
else
if ( (dir == 'f' && w_shift == wins[i])
|| (dir == 'b' && w_shift == wins[i+1]))
{
- append_win(wmeta, wins[i+1]);
- append_win(wmeta, wins[i]);
+ if ( 0 != append_win(wmeta, wins[i+1])
+ || 0 != append_win(wmeta, wins[i]))
+ {
+ return 1;
+ }
i++;
}
else
{
- append_win(wmeta, wins[i]);
+ if (0 != append_win(wmeta, wins[i]))
+ {
+ return 1;
+ }
}
}
}
wmeta->active = w_shift; /* Otherwise lastly appended win is active. */
}
+ return 0;
+}
+
+
+
+extern void shift_active_win(struct WinMeta * wmeta, char dir)
+{
+ if ( 0 == wmeta->active
+ || wmeta->chain_start == wmeta->chain_end
+ || (dir != 'f' && dir != 'b'))
+ {
+ return;
+ }
+ if ('f' == dir)
+ {
+ shift_win_forward(wmeta);
+ }
+ else
+ {
+ shift_win_backward(wmeta);
+ }
+ update_wins(wmeta, wmeta->chain_start);
}
-extern void draw_scroll_hint(struct Frame * frame, uint16_t pos, uint32_t dist,
- char dir)
+extern uint8_t draw_scroll_hint(struct Frame * frame, uint16_t pos,
+ uint32_t dist, char dir)
{
/* Decide on alignment (vertical/horizontal?), thereby scroll hint text. */
char * more = "more";
}
char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit)
+ 10); /* 10 = uint32 max strlen */
+ if (NULL == scrolldsc)
+ {
+ return 1;
+ }
sprintf(scrolldsc, " %d %s %s ", dist, more, unit);
/* Decide on offset of the description text inside the scroll hint line. */
}
free(scrolldsc);
+ return 0;
}