X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/edit?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=85ec5d31b2d4c3c40ae1bf0ee0a3f9e877e00167;hb=46108644f062458df5b0540f806abffab650683f;hp=c2484bf5d228ea1407e63caab79be1000554d3e0;hpb=00167344ddc7cb47c344473e2bc3bbfef6b4fe41;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index c2484bf..85ec5d3 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -4,6 +4,11 @@ from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex +def cmd_TASKS(game, connection_id): + tasks = [] + game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id) +cmd_TASKS.argtypes = '' + def cmd_ALL(game, msg, connection_id): if not connection_id in game.sessions: raise GameError('need to be logged in for this') @@ -67,23 +72,27 @@ def cmd_TURN(game, n): game.turn = n cmd_TURN.argtypes = 'int:nonneg' -def cmd_ANNOTATE(game, yx, msg, connection_id): +def cmd_ANNOTATE(game, yx, msg, pw=None, connection_id=None): + if connection_id and not game.can_do_tile_with_pw(yx, pw): + raise GameError('wrong password for tile') if msg == ' ': if yx in game.annotations: del game.annotations[yx] else: game.annotations[yx] = msg game.changed = True -cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string' +cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string' -def cmd_PORTAL(game, yx, msg, connection_id): +def cmd_PORTAL(game, yx, msg, pw=None, connection_id=None): + if connection_id and not game.can_do_tile_with_pw(yx, pw): + raise GameError('wrong password for tile') if msg == ' ': if yx in game.portals: del game.portals[yx] else: game.portals[yx] = msg game.changed = True -cmd_PORTAL.argtypes = 'yx_tuple:nonneg string' +cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string' def cmd_GET_ANNOTATION(game, yx, connection_id): annotation = '(none)'; @@ -100,3 +109,11 @@ def cmd_MAP(game, geometry, size): map_geometry_class = globals()['MapGeometry' + geometry] game.new_world(map_geometry_class(size)) cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos' + +def cmd_MAP_CONTROL_LINE(game, y, line): + game.map_control.set_line(y, line) +cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string' + +def cmd_MAP_CONTROL_PW(game, tile_class, password): + game.map_control_passwords[tile_class] = password +cmd_MAP_CONTROL_PW.argtypes = 'char string'