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Updated README to reflect current game status.
author
Christian Heller
<c.heller@plomlompom.de>
Tue, 28 May 2013 03:46:24 +0000
(
05:46
+0200)
committer
Christian Heller
<c.heller@plomlompom.de>
Tue, 28 May 2013 03:46:24 +0000
(
05:46
+0200)
README
patch
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diff --git
a/README
b/README
index 219ba562fc8f192b842d665c8d5e90ee3ab00d03..788089759ca199ca1461441dab62a35ff62aaed4 100644
(file)
--- a/
README
+++ b/
README
@@
-3,7
+3,9
@@
plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much, apart from managing some example ncurses windows in a bizarre
plomlompom tries to build his own roguelike. Currently, it doesn't do
much, apart from managing some example ncurses windows in a bizarre
-fashion.
+fashion. You can move around a player and meet an enemy, but they don't
+really fight. A map gets generated randomly; it's seed can be saved and
+later reloaded.
Install/run
-----------
Install/run
-----------
@@
-15,6
+17,8
@@
cd plomrogue
make
./roguelike
make
./roguelike
+Use option -l to load an existing map seed.
+
Default keybindings
-------------------
Default keybindings
-------------------
@@
-35,6
+39,8
@@
_ shrink window horizontally
+ grow window vertically
- shrink window vertically
+ grow window vertically
- shrink window vertically
+s save seed of map
+
w scroll map up
x scroll map down
a scroll map left
w scroll map up
x scroll map down
a scroll map left