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Updated README.
[plomrogue]
/
src
/
map_objects.c
2013-11-20
Christian Heller
Fixed map object action bug deriving from wrong order...
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2013-11-18
Christian Heller
Each map object action now take different numbers of...
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2013-11-09
Christian Heller
More consistent code styling whitespace rules.
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2013-11-02
Christian Heller
Made single World struct a global variable, fitted...
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2013-10-07
Christian Heller
Added primitive inventory system. Any objects may now...
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2013-10-02
Christian Heller
Changed the way the end of the map object list is ident...
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2013-09-26
Christian Heller
New animate map objects are never placed on a square...
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2013-09-26
Christian Heller
The player is now a map object like any other. All...
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2013-09-25
Christian Heller
Simplified adding new objects to map.
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2013-09-23
Christian Heller
Re-wrote map object system to use same structs for...
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2013-09-19
Christian Heller
Individual map objects are now identified by unique...
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2013-09-05
Christian Heller
Heavy refactoring of all file I/O and some memory handl...
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2013-09-04
Christian Heller
Moved textfile_sizes() to readwrite library.
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2013-09-04
Christian Heller
Improved and defined more precisely textfile_sizes().
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2013-09-04
Christian Heller
Removed some superfluous calloc()/malloc() calls.
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2013-09-04
Christian Heller
Mostly cosmetic changes to various file reading/writing...
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2013-08-31
Christian Heller
Fixed bug that freed non-existing map objects, triggere...
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2013-08-31
Christian Heller
Improved error handling, more error catching, error...
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2013-08-31
Christian Heller
While adding cleaning up / freeing of map objects,...
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2013-08-30
Christian Heller
At clean-up, free memory of map object definitions...
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2013-08-27
Christian Heller
Improved comments.
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2013-08-27
Christian Heller
Use strtok() to tokenize "def" file entries.
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2013-08-27
Christian Heller
Killed monsters evolve into corpse items.
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2013-08-21
Christian Heller
In read_map_objects() and write_map_objects(), return...
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2013-08-15
Christian Heller
Use "uint8_t" instead of "unsigned char".
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2013-08-15
Christian Heller
Renamed all "fail" variables to "err", to reduce line...
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2013-08-14
Christian Heller
Built error checking into file reading/writing routines...
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2013-08-06
Christian Heller
Simplified interface of (build/read/write)_map_objects...
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2013-07-30
Christian Heller
Minor formatting improvements.
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2013-07-25
Christian Heller
Applied new style and documentation rules to the "windo...
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2013-07-23
Christian Heller
More documentation and re-styling of code according...
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2013-07-19
Christian Heller
Replaced dummy function by just passing NULL and checki...
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2013-07-19
Christian Heller
Moved initialization of map object definitions from...
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2013-07-18
Christian Heller
Emptied map_objects library of stuff that fits better...
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2013-07-18
Christian Heller
Support different kinds of monsters and items defined...
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2013-07-10
Christian Heller
Renamed "objects_on_map" library to "map_objects".
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