3 * A tiled window manager for the terminal.
5 * It provides a virtual screen that can be scrolled horizontally and may
6 * contain any number of windows that can be appeared, disappeared, resized and
7 * (somewhat) moved around. They have borders and a title bar and are positioned
8 * (in a bizarre fashion, see below) automatically.
10 * Windows can be almost any width (number has to fit into 16 bits); the virtual
11 * screen grows with them as needed -- but only horizontally and only up to 2^16
12 * cells. Their height is limited by the height of the terminal screen.
14 * Positioning of windows can only indirectly be influenced: by resizing them,
15 * and by shifting their relative position inside the (currently invisible)
16 * chain that the window manager treats their plurality as. The first window
17 * goes into the upper left corner of the virtual screen. Further visible
18 * windows are fitted left-aligned below their (chain-wise) closest predecessor
19 * that thrones over enough space to fit them in; failing that, they are placed
20 * to the right of the window with the rightmost border.
22 * Functions that return uint8_t return these error codes:
24 * 1 - memory allocation error (of ncurses' pads/windows, or scroll hint texts)
25 * 2 - activity forces virtual screen to grow beyond width of 2^16 cells
27 * TODO: Think up a more intuitive window positioning algorithm or at least make
28 * the chain that windows are positioned by visible.
36 #include <stdint.h> /* for uint8_t, uint16_t, uint32_t */
37 #include <ncurses.h> /* for the WINDOW typedef */
38 #include "yx_uint16.h" /* for yx_uint16 coordinates */
42 /* Individual windows consist of potential (real only if window is visible
43 * inside the virtual screen) ncurses WINDOWs wrapped inside Frame structs (that
44 * keep a window's designated size even when it is invisible) wrapped inside
45 * metadata-rich Win structs. Win structs are chained into a linked list of all
46 * the windows visible on the virtual screen and also contain pointers to what
47 * content is to be drawn inside the window, and by use of what method.
50 struct Frame /* If Frame is Win's "frame", "size" is the */
51 { /* designated size of curses_win's ncurses WINDOW. */
52 WINDOW * curses_win; /* If Frame is WinMeta's "padframe", curses_win is */
53 struct yx_uint16 size; /* the ncurses pad representing the virtual screen,*/
54 }; /* and "size" desribes the terminal screen size. */
58 struct yx_uint16 size; /* the size curses_win fits into; for the virtual */
59 }; /* screen padframe: the terminal screen size */
63 /* members supposed to be used ONLY INTERNALLY */
64 struct Win * _prev; /* chain pointers; if 0, they mark the start or end */
65 struct Win * _next; /* of the chain; if both are 0, Win is outside chain */
66 struct yx_uint16 _start; /* upper left corner of WINDOW in "frame" */
67 char * _title; /* title to be used in window title bar */
68 void (* _draw) (struct Win *); /* how to draw window content ("data") */
70 /* members to be available EXTERNALLY */
72 void * data; /* window content to be drawn by _draw() */
77 /* The window manager's parent struct WinMeta provides the virtual screen and a
78 * representation of the terminal screen. It also anchors start and end of the
83 /* members supposed to be used ONLY INTERNALLY */
84 WINDOW * _screen; /* terminal screen */
85 struct Win * _chain_start; /* if first Win, ._prev to point to 0 */
86 struct Win * _chain_end; /* if last Win, ._next to point to 0 */
88 /* members to be available EXTERNALLY */
89 uint16_t pad_offset; /* number of cells view is moved to the right */
90 struct Frame padframe; /* virtual screen fitted into terminal screen */
91 struct Win * active; /* Win highlighted/selected for manipulation */
96 /* Initialize empty WinMeta "wmeta" on the terminal "screen". Note that
97 * emptiness is marked by WinMeta.chain_start=0. Other struct values are also
98 * initialized 0, except for the virtual screen (terminal screen height, width =
99 * 1) and its terminal-sized frame.
101 extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta * wmeta);
105 /* Create a window below inside "wmeta" titled "title" of "height" and "width"
106 * and appointing "func"() to interpret and draw the content stored at "data"
107 * if the window is visible.
109 * A value for "width" <1 will trigger a fallback to width=1. A "height" <1 or
110 * larger than the maximum window height possible within the virtual screen will
111 * trigger a fallback to the maximum height possible (i.e. pass a "height" of 0
112 * to initialize the window to its largest possible height).
114 * Other values of the Win struct will be initialized to 0. The window will stay
115 * invisible until appended to the chain of visible windows via append_win().
117 extern struct Win init_win(struct WinMeta * wmeta, char * title,
118 uint16_t height, uint16_t width,
119 void * data, void * func);
123 /* Append/suspend window "w" to/from chain of visible windows in "wmeta".
124 * Appended windows will become active. Suspended active windows will move the
125 * active window selection to their successor in the window chain or, failing
126 * that, their predecessor; if no window remains, none will be active.
128 extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w);
129 extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w);
133 /* Apply scrolling offset "new_offset" to virtual screen if it is sane, i.e.
134 * it's equal/greater zero and does not push the view (further) beyond the
135 * virtual screen's border. If the view is already beyond the virtual screen's
136 * border due to it having shrunk after suspension of windows, only allow view
137 * movement leftwards.
139 extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset);
143 /* Apply new size "size" to the active window, but only if it provides for at
144 * least one cell width/height and is in height at least one cell smaller than
145 * the screen's vertical height (to provide space for the title bar).
147 extern uint8_t resize_active_win(struct WinMeta * wmeta, struct yx_uint16 size);
151 /* Cycle active window selection forwards (set dir="n") or backwards. Wrap
152 * around in the windows chain if start / end of it is met.
154 extern void cycle_active_win(struct WinMeta * wmeta, char dir);
158 /* Move active window forwards (set dir="f") or backwards (set dir="b"). Wrap
159 * around in the window chain if start / end of it is met.
161 extern uint8_t shift_active_win(struct WinMeta * wmeta, char dir);
165 /* Draw virtual screen including all windows. Also add scroll hints (see comment
166 * on draw_scroll_hint()) for where the edges of the terminal screen hit
167 * non-edges of and inside the virtual screen. Then update the terminal screen.
169 extern uint8_t draw_all_wins(struct WinMeta * wmeta);
173 /* Draw scroll hint (a line stating that there is more to see on scrolling
174 * further into a certain direction) into "frame" at position "pos" (describing
175 * a column or a row dependent on "dir" being *either* "<"/">" *or* something
176 * else). It will consist of a line of "dir" symbols bracketing a descriptive
177 * text stating the number of rows/columns further available beyond the hint.
179 extern uint8_t draw_scroll_hint(struct Frame * frame, uint16_t pos,
180 uint32_t dist, char dir);