+ if self.mode.name in {'edit', 'write', 'control_tile_draw',
+ 'control_tile_type'}:
+ line = []
+ for i in range(start, end):
+ line += [self.game.map_content[i]
+ + self.game.map_control_content[i]]
+ map_lines_split += [line]
+ else:
+ map_lines_split += [[c + ' ' for c
+ in self.game.map_content[start:end]]]