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Server/py: Fix variable name bug.
[plomrogue]
/
src
/
client
/
map.h
diff --git
a/src/client/map.h
b/src/client/map.h
index cfba067893062605bd749ee7071343f44ec64a42..8a3675084d1df838debf93145be2c0e5dbcba7ab 100644
(file)
--- a/
src/client/map.h
+++ b/
src/client/map.h
@@
-13,11
+13,6
@@
#include <stdint.h> /* uint8_t */
#include <stdint.h> /* uint8_t */
-/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset
- * world.focus_each_turn.
- */
-extern void map_scroll(char d);
-
/* Toggle world.look (moving look cursor instead of player over map). */
extern void toggle_lookmode();
/* Toggle world.look (moving look cursor instead of player over map). */
extern void toggle_lookmode();