#include "../common/try_malloc.h" /* try_malloc() */
#include "../common/rexit.h" /* exit_trouble(), exit_err() */
#include "../common/readwrite.h" /* try_fopen(), try_fclose(), try_fgets(),
- * try_fgetc()
+ * try_fgetc(), textfile_width()
*/
#include "control.h" /* try_key() */
#include "map.h" /* map_center() */
char * f_name = "read_map_cells()";
free(world.map.cells);
world.map.cells = try_malloc(world.map.size.y * world.map.size.x, f_name);
- uint8_t y, x;
+ uint16_t y, x;
for (y = 0; y < world.map.size.y; y++)
{
for (x = 0; x < world.map.size.x; x++)
{
return 0;
}
- uint32_t linemax = textfile_sizes(file, NULL);
+ uint32_t linemax = textfile_width(file);
char * read_buf = try_malloc(linemax + 1, f_name);
world.turn = read_value_from_line(read_buf, linemax, file);
- world.player_score = read_value_from_line(read_buf, linemax, file);
world.player_lifepoints = read_value_from_line(read_buf, linemax, file);
read_inventory(read_buf, linemax, file);
world.player_pos.y = read_value_from_line(read_buf, linemax, file);