#include <stdint.h> /* for uint8_t */
struct World;
-struct Map;
CLEANUP_MAP_OBJECTS = 0x0020,
CLEANUP_MAP_OBJECT_DEFS = 0x0040,
CLEANUP_WIN_META = 0x0080,
- CLEANUP_WINCONFS = 0x0100,
- CLEANUP_WINS = 0x0200
+ CLEANUP_WINCONFS = 0x0100
};
extern void set_cleanup_flag(enum cleanup_flag flag);