+/* Append "answer" to server output file, with instant fflush() if "flush". */
+extern void send_to_outfile(char * answer, uint8_t flush);
+
/* Record save and record file data. Both are only written if "force" is set, or
* on the first run with unset "force", or if 15 seconds have passed since the
* last file writing. "msg" is appended to the record file if it is set.
*/
extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose);
-/* Loop for receiving commands via io_round() and acting on them. Exits with 1
+/* Loop for receiving commands via io_round(), and acting on them. Exits with 1
* on "QUIT" command. In replay mode, exits with 0 on each non-"QUIT" command.
- * Writes a "PONG" line to server output file on "PING" command. In play mode,
- * processes further incomming commands via obey_msg(). Compares the first line
- * of the server out file with world.server_test to ensure that the current
- * server process has not been superseded by a new one.
+ * In play mode, processes incomming god and player commands via obey_msg().
+ * Compares the first line of the server out file with world.server_test to
+ * ensure that the current server process has not been superseded by a new one.
*/
extern uint8_t io_loop();