n_wins++;
}
struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins);
- draw_wins_borders (wmeta->chain_start, wmeta->active, all_corners, 0);
+ draw_wins_borders(wmeta->chain_start, wmeta->active, all_corners, 0);
for (i = 0; i < n_wins; i++)
{
mvwaddch(wmeta->pad.curses_win,