X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/ledger2?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=6c356658e20ae48c858652f353f96353d879f6b0;hb=3ab9a2ef6f42f109e9b8460be2ea3ebfcc0af19b;hp=9c0111c46dcd394bd9e7e9b7baf285f523f93734;hpb=cf8ab4843ff083bd174a30a5bb148ed3a9c531e2;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 9c0111c..6c35665 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -15,7 +15,7 @@ def cmd_ALL(game, msg, connection_id): lowered_msg = '' for c in msg: c = c - while random.random() > volume * 4: + while random.random() > volume * 8: if c.isupper(): c = c.lower() elif c != '.': @@ -29,25 +29,35 @@ def cmd_ALL(game, msg, connection_id): if not connection_id in game.sessions: raise GameError('need to be logged in for this') speaker = game.get_thing(game.sessions[connection_id], False) - dijkstra_map = Map(game.map_geometry.size) - n_max = 256 - dijkstra_map.terrain = [n_max for i in range(dijkstra_map.size_i)] - dijkstra_map[speaker.position] = 0 + n_max = 255 + map_size = game.map.size_i + dijkstra_map = [n_max for i in range(game.map.size_i)] + dijkstra_map[game.map.get_position_index(speaker.position)] = 0 shrunk = True while shrunk: shrunk = False - for pos in dijkstra_map: - if game.map[pos] == 'X': + for i in range(map_size): + if game.map.terrain[i] == 'X': continue - neighbors = game.map_geometry.get_neighbors(pos) + neighbors = game.map_geometry.get_neighbors_i(i) for direction in [d for d in neighbors if neighbors[d]]: - yx = neighbors[direction] - if dijkstra_map[yx] < dijkstra_map[pos] - 1: - dijkstra_map[pos] = dijkstra_map[yx] + 1 + j = neighbors[direction] + if dijkstra_map[j] < dijkstra_map[i] - 1: + dijkstra_map[i] = dijkstra_map[j] + 1 shrunk = True + #print('DEBUG') + #line_to_print = [] + #x = 0 + #for n in dijkstra_map: + # line_to_print += ['%3s' % n] + # x += 1 + # if x >= game.map.size.x: + # x = 0 + # print(' '.join(line_to_print)) for c_id in game.sessions: listener = game.get_thing(game.sessions[c_id], create_unfound=False) - volume = 1 / max(1, dijkstra_map[listener.position]) + listener_vol = dijkstra_map[game.map.get_position_index(listener.position)] + volume = 1 / max(1, listener_vol) lowered_msg = lower_msg_by_volume(msg, volume) lowered_nick = lower_msg_by_volume(speaker.nickname, volume) game.io.send('CHAT ' +