1 # This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
2 # or any later version. For details on its copyright, license, and warranties,
3 # see the file NOTICE in the root directory of the PlomRogue source package.
6 from server.config.world_data import world_db
10 if action_exists("drink") and world_db["WORLD_ACTIVE"]:
11 pos = world_db["Things"][0]["pos"]
12 if not (chr(world_db["MAP"][pos]) == "0"
13 and world_db["wetmap"][pos] > ord("0")):
14 log("NOTHING to drink here.")
16 elif world_db["Things"][0]["T_BLADDER"] >= 32:
17 log("You're too FULL to drink more.")
19 world_db["set_command"]("drink")
23 pos = world_db["Things"][0]["pos"]
24 if chr(world_db["MAP"][pos]) == "0" and \
25 world_db["wetmap"][pos] > ord("0") and t["T_BLADDER"] < 32:
28 world_db["wetmap"][pos] -= 1
29 if world_db["wetmap"][pos] == ord("0"):
30 world_db["MAP"][pos] = ord("0")
34 if action_exists("pee") and world_db["WORLD_ACTIVE"]:
35 if world_db["Things"][0]["T_BLADDER"] < 1:
36 log("Nothing to drop from empty bladder.")
38 world_db["set_command"]("pee")
42 if t["T_BLADDER"] < 1:
44 if t == world_db["Things"][0]:
45 log("You LOSE fluid.")
46 if not world_db["catch_air"](t):
49 world_db["wetmap"][t["pos"]] += 1
53 if action_exists("drop") and world_db["WORLD_ACTIVE"]:
54 if world_db["Things"][0]["T_BOWEL"] < 1:
55 log("Nothing to drop from empty bowel.")
57 world_db["set_command"]("drop")
63 if t == world_db["Things"][0]:
64 log("You DROP waste.")
65 if not world_db["catch_air"](t):
67 world_db["MAP"][t["pos"]] += 1
71 def play_move(str_arg):
72 """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction."""
73 if action_exists("move") and world_db["WORLD_ACTIVE"]:
74 from server.config.world_data import directions_db, symbols_passable
75 t = world_db["Things"][0]
76 if not str_arg in directions_db:
77 print("Illegal move direction string.")
79 d = ord(directions_db[str_arg])
80 from server.utils import mv_yx_in_dir_legal
81 move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
82 if 1 == move_result[0]:
83 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
84 if chr(world_db["MAP"][pos]) in "34":
85 if t["T_BOWEL"] >= 32:
86 if t == world_db["Things"][0]:
87 log("You're too FULL to eat.")
89 world_db["Things"][0]["T_ARGUMENT"] = d
90 world_db["set_command"]("move")
92 if chr(world_db["MAP"][pos]) in symbols_passable:
93 world_db["Things"][0]["T_ARGUMENT"] = d
94 world_db["set_command"]("move")
96 log("You CAN'T eat your way through there.")
100 from server.build_fov_map import build_fov_map
101 from server.utils import mv_yx_in_dir_legal, rand
102 from server.config.world_data import directions_db, symbols_passable
104 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
105 t["T_POSY"], t["T_POSX"])
106 if 1 == move_result[0]:
107 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
108 hitted = [tid for tid in world_db["Things"]
109 if world_db["Things"][tid] != t
110 if world_db["Things"][tid]["T_LIFEPOINTS"]
111 if world_db["Things"][tid]["T_POSY"] == move_result[1]
112 if world_db["Things"][tid]["T_POSX"] == move_result[2]]
115 hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
116 if t == world_db["Things"][0]:
117 hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
118 log("You BUMP into " + hitted_name + ".")
120 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
121 log(hitter_name +" BUMPS into you.")
123 passable = chr(world_db["MAP"][pos]) in symbols_passable
124 direction = [direction for direction in directions_db
125 if directions_db[direction] == chr(t["T_ARGUMENT"])][0]
127 t["T_POSY"] = move_result[1]
128 t["T_POSX"] = move_result[2]
129 t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2]
130 if world_db["MAP"][t["pos"]] == ord("-"):
131 world_db["die"](t, "You FALL in a hole, and die.")
135 height = world_db["MAP"][pos] - ord("0")
136 if t["T_BOWEL"] >= 32 or height == 5:
139 if height == 3 and 0 == int(rand.next() % 2):
140 t["T_BOWEL"] += height
142 elif height == 4 and 0 == int(rand.next() % 5):
143 t["T_BOWEL"] += height
147 world_db["MAP"][pos] = ord("0")
148 if t["T_BOWEL"] > 32:
154 if (world_db["wetmap"][t["pos"]] - ord("0")) \
155 + (world_db["MAP"][t["pos"]] - ord("0")) > 4:
156 world_db["die"](t, "You SUFFOCATE")
159 world_db["catch_air"] = catch_air
163 t["T_LIFEPOINTS"] = 0
164 if t == world_db["Things"][0]:
165 t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
167 world_db["die"] = die
171 from server.make_map import new_pos, is_neighbor
172 from server.utils import rand
173 world_db["MAP"] = bytearray(b'5' * (world_db["MAP_LENGTH"] ** 2))
174 length = world_db["MAP_LENGTH"]
175 add_half_width = (not (length % 2)) * int(length / 2)
176 world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("4")
178 y, x, pos = new_pos()
179 if "5" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "4"):
180 if y == 0 or y == (length - 1) or x == 0 or x == (length - 1):
182 world_db["MAP"][pos] = ord("4")
183 n_ground = int((length ** 2) / 16)
185 while (i_ground <= n_ground):
186 single_allowed = rand.next() % 32
187 y, x, pos = new_pos()
188 if "4" == chr(world_db["MAP"][pos]) \
189 and ((not single_allowed) or is_neighbor((y, x), "0")):
190 world_db["MAP"][pos] = ord("0")
192 n_water = int((length ** 2) / 64)
194 while (i_water <= n_water):
195 y, x, pos = new_pos()
196 if ord("0") == world_db["MAP"][pos] and \
197 ord("0") == world_db["wetmap"][pos]:
198 world_db["wetmap"][pos] = ord("3")
202 def calc_effort(ta, t):
203 from server.utils import mv_yx_in_dir_legal
204 if ta["TA_NAME"] == "move":
205 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
206 t["T_POSY"], t["T_POSX"])
207 if 1 == move_result[0]:
208 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
209 narrowness = world_db["MAP"][pos] - ord("0")
210 return 2 ** narrowness
212 world_db["calc_effort"] = calc_effort
216 from server.ai import ai
217 from server.config.actions import action_db
218 from server.update_map_memory import update_map_memory
219 from server.io import try_worldstate_update
220 from server.config.io import io_db
221 from server.utils import rand
222 while world_db["Things"][0]["T_LIFEPOINTS"]:
223 for tid in [tid for tid in world_db["Things"]]:
224 if not tid in world_db["Things"]:
226 Thing = world_db["Things"][tid]
227 if Thing["T_LIFEPOINTS"]:
228 if not Thing["T_COMMAND"]:
229 update_map_memory(Thing)
233 if Thing["T_LIFEPOINTS"]:
234 Thing["T_PROGRESS"] += 1
235 taid = [a for a in world_db["ThingActions"]
236 if a == Thing["T_COMMAND"]][0]
237 ThingAction = world_db["ThingActions"][taid]
238 effort = world_db["calc_effort"](ThingAction, Thing)
239 if Thing["T_PROGRESS"] >= effort:
240 action = action_db["actor_" + ThingAction["TA_NAME"]]
242 Thing["T_COMMAND"] = 0
243 Thing["T_PROGRESS"] = 0
244 if Thing["T_BOWEL"] > 16:
245 if 0 == (rand.next() % (33 - Thing["T_BOWEL"])):
246 action_db["actor_drop"](Thing)
247 if Thing["T_BLADDER"] > 16:
248 if 0 == (rand.next() % (33 - Thing["T_BLADDER"])):
249 action_db["actor_pee"](Thing)
251 positions_to_wet = []
252 for pos in range(world_db["MAP_LENGTH"] ** 2):
253 if world_db["MAP"][pos] == ord("0") \
254 and world_db["wetmap"][pos] < ord("5"):
255 positions_to_wet += [pos]
256 i_positions_to_wet = len(positions_to_wet)
257 for pos in range(world_db["MAP_LENGTH"] ** 2):
258 wetness = world_db["wetmap"][pos] - ord("0")
259 height = world_db["MAP"][pos] - ord("0")
260 if height == 0 and wetness > 0 \
261 and 0 == rand.next() % ((2 ** 16) / (2 ** wetness)):
262 world_db["MAP"][pos] = ord("-")
263 if pos in positions_to_wet:
264 positions_to_wet.remove(pos)
265 i_positions_to_wet -= 1
266 if ((wetness > 0 and height != 0) or wetness > 1) \
267 and 0 == rand.next() % 5:
268 world_db["wetmap"][pos] -= 1
270 i_positions_to_wet -= 1
271 if i_positions_to_wet == 0:
275 select = rand.next() % len(positions_to_wet)
276 pos = positions_to_wet[select]
277 world_db["wetmap"][pos] += 1
278 positions_to_wet.remove(pos)
280 world_db["TURN"] += 1
281 io_db["worldstate_updateable"] = True
282 try_worldstate_update()
283 world_db["turn_over"] = turn_over
287 """Call ai() on player Thing, then turn_over()."""
288 from server.ai import ai
289 if world_db["WORLD_ACTIVE"]:
290 ai(world_db["Things"][0])
291 world_db["turn_over"]()
294 def set_command(action):
295 """Set player's T_COMMAND, then call turn_over()."""
296 tid = [x for x in world_db["ThingActions"]
297 if world_db["ThingActions"][x]["TA_NAME"] == action][0]
298 world_db["Things"][0]["T_COMMAND"] = tid
299 world_db["turn_over"]()
300 world_db["set_command"] = set_command
304 """Try "wait" as player's T_COMMAND."""
305 if world_db["WORLD_ACTIVE"]:
306 world_db["set_command"]("wait")
310 length = world_db["MAP_LENGTH"]
312 for i in range(length):
313 line = world_db["wetmap"][i * length:(i * length) + length].decode()
314 string = string + "WETMAP" + " " + str(i) + " " + line + "\n"
318 def wetmapset(str_int, mapline):
319 def valid_map_line(str_int, mapline):
320 from server.utils import integer_test
321 val = integer_test(str_int, 0, 255)
323 if val >= world_db["MAP_LENGTH"]:
324 print("Illegal value for map line number.")
325 elif len(mapline) != world_db["MAP_LENGTH"]:
326 print("Map line length is unequal map width.")
330 val = valid_map_line(str_int, mapline)
332 length = world_db["MAP_LENGTH"]
333 if not world_db["wetmap"]:
334 m = bytearray(b' ' * (length ** 2))
336 m = world_db["wetmap"]
337 m[val * length:(val * length) + length] = mapline.encode()
338 if not world_db["wetmap"]:
339 world_db["wetmap"] = m
342 from server.worldstate_write_helpers import write_map
343 length = world_db["MAP_LENGTH"]
344 visible_wetmap = bytearray(b' ' * (length ** 2))
345 for i in range(length ** 2):
346 if world_db["Things"][0]["fovmap"][i] == ord('v'):
347 visible_wetmap[i] = world_db["wetmap"][i]
348 return write_map(visible_wetmap, world_db["MAP_LENGTH"])
351 from server.config.io import io_db
352 io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]]
353 io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]]
354 io_db["worldstate_write_order"] += [[write_wetmap, "func"]]
355 import server.config.world_data
356 server.config.world_data.symbols_hide = "345"
357 server.config.world_data.symbols_passable = "012-"
358 server.config.world_data.thing_defaults["T_BOWEL"] = 0
359 server.config.world_data.thing_defaults["T_BLADDER"] = 0
360 world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2)
361 io_db["hook_save"] = save_wetmap
362 import server.config.make_world_helpers
363 server.config.make_world_helpers.make_map = make_map
364 from server.config.commands import commands_db
365 commands_db["THINGS_HERE"] = (2, True, lambda x, y: None)
366 commands_db["ai"] = (0, False, command_ai)
367 commands_db["move"] = (1, False, play_move)
368 commands_db["wait"] = (0, False, play_wait)
369 commands_db["drop"] = (0, False, play_drop)
370 commands_db["drink"] = (0, False, play_drink)
371 commands_db["pee"] = (0, False, play_pee)
372 commands_db["use"] = (1, False, lambda x: None)
373 commands_db["pickup"] = (0, False, lambda: None)
374 commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255))
375 commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255))
376 commands_db["WETMAP"] = (2, False, wetmapset)
377 from server.actions import actor_wait
378 import server.config.actions
379 server.config.actions.action_db = {
380 "actor_wait": actor_wait,
381 "actor_move": actor_move,
382 "actor_drop": actor_drop,
383 "actor_drink": actor_drink,
384 "actor_pee": actor_pee,
387 strong_write(io_db["file_out"], "PLUGIN TheCrawlingEater\n")